AnimationStatus enum
The status of an animation.
Values
- dismissed → const AnimationStatus
-
The animation is stopped at the beginning.
- forward → const AnimationStatus
-
The animation is running from beginning to end.
- reverse → const AnimationStatus
-
The animation is running backwards, from end to beginning.
- completed → const AnimationStatus
-
The animation is stopped at the end.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- isAnimating → bool
-
Whether the animation is running in either direction.
no setter
- isCompleted → bool
-
Whether the animation is stopped at the end.
no setter
- isDismissed → bool
-
Whether the animation is stopped at the beginning.
no setter
- isForwardOrCompleted → bool
-
Whether the current aim of the animation is toward completion.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
AnimationStatus> - A constant List of the values in this enum, in order of their declaration.