# easeInQuad constant

A cubic animation curve that starts slowly and ends quickly. Based on a
quadratic equation where `f(t) = t²`

, this is effectively the inverse of
Curves.decelerate.

Compared to Curves.easeInSine, this curve is slightly steeper.

Derived from Robert Penner’s easing functions.

## Implementation

`static const Cubic easeInQuad = Cubic(0.55, 0.085, 0.68, 0.53);`