lerp method

  1. @override
int lerp (
  1. double t
)
override

Returns the value this variable has at the given animation clock value.

The default implementation of this method uses the +, -, and * operators on T. The begin and end properties must therefore be non-null by the time this method is called.

Implementation

@override
int lerp(double t) => (begin + (end - begin) * t).round();