Codec class abstract
A handle to an image codec.
This class is created by the engine, and should not be instantiated or extended directly.
) → void
- Release the resources used by this object. The object is no longer usable after this method is called.
) → Future< FrameInfo>
- Fetches the next animation frame.
Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
) → String
A string representation of this object.