getUniformMat4 method
- String name
Access the float binding for a mat4 uniform named name.
Example:
uniform mat4 uIdentity;
void updateShader(ui.FragmentShader shader) {
shader.getUniformMat4('uIdentity');
}
Implementation
UniformMat4Slot getUniformMat4(String name) {
final List<UniformFloatSlot> slots = _getSlotsForUniform(name, 16);
return UniformMat4Slot._(
slots[0],
slots[1],
slots[2],
slots[3],
slots[4],
slots[5],
slots[6],
slots[7],
slots[8],
slots[9],
slots[10],
slots[11],
slots[12],
slots[13],
slots[14],
slots[15],
);
}