addChildScene method

void addChildScene (
  1. {Offset offset: Offset.zero,
  2. double width: 0.0,
  3. double height: 0.0,
  4. dynamic SceneHost}
)

(Fuchsia-only) Adds a scene rendered by another application to the scene for this application.

Implementation

void addChildScene({
  Offset offset = Offset.zero,
  double width = 0.0,
  double height = 0.0,
  required SceneHost sceneHost,
  bool hitTestable = true,
}) {
  _addChildScene(offset.dx, offset.dy, width, height, sceneHost, hitTestable);
}