resetFirstFrameSent method

  1. @override
void resetFirstFrameSent()
override

Call this to pretend that no frames have been sent to the engine yet.

This is useful for tests that want to call deferFirstFrame and allowFirstFrame since those methods only have an effect if no frames have been sent to the engine yet.

Implementation

@override
void resetFirstFrameSent() {
  _firstFrameSent = false;
}