EnginePhase enum
Phases that can be reached by WidgetTester.pumpWidget and TestWidgetsFlutterBinding.pump.
See WidgetsBinding.drawFrame for a more detailed description of some of these phases.
Values
- build → const EnginePhase
-
The build phase in the widgets library. See BuildOwner.buildScope.
- layout → const EnginePhase
-
The layout phase in the rendering library. See PipelineOwner.flushLayout.
- compositingBits → const EnginePhase
-
The compositing bits update phase in the rendering library. See PipelineOwner.flushCompositingBits.
- paint → const EnginePhase
-
The paint phase in the rendering library. See PipelineOwner.flushPaint.
- composite → const EnginePhase
-
The compositing phase in the rendering library. See RenderView.compositeFrame. This is the phase in which data is sent to the GPU. If semantics are not enabled, then this is the last phase.
- flushSemantics → const EnginePhase
-
The semantics building phase in the rendering library. See PipelineOwner.flushSemantics.
- sendSemanticsUpdate → const EnginePhase
-
The final phase in the rendering library, wherein semantics information is sent to the embedder. See SemanticsOwner.sendSemanticsUpdate.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
EnginePhase> - A constant List of the values in this enum, in order of their declaration.