handleEvent method Null safety

  1. @override
void handleEvent(
  1. PointerEvent event

Called when a pointer event is routed to this recognizer.

This will be called for every pointer event while the pointer is being tracked. Typically, this recognizer will start tracking the pointer in addAllowedPointer, which means that handleEvent will be called starting with the PointerDownEvent that was passed to addAllowedPointer.

See also:


void handleEvent(PointerEvent event) {
  assert(_state != _DragState.ready);
  if (!event.synthesized
      && (event is PointerDownEvent || event is PointerMoveEvent)) {
    final VelocityTracker tracker = _velocityTrackers[event.pointer]!;
    assert(tracker != null);
    tracker.addPosition(event.timeStamp, event.localPosition);

  if (event is PointerMoveEvent) {
    if (event.buttons != _initialButtons) {
    if (_state == _DragState.accepted) {
        sourceTimeStamp: event.timeStamp,
        delta: _getDeltaForDetails(event.localDelta),
        primaryDelta: _getPrimaryValueFromOffset(event.localDelta),
        globalPosition: event.position,
        localPosition: event.localPosition,
    } else {
      _pendingDragOffset += OffsetPair(local: event.localDelta, global: event.delta);
      _lastPendingEventTimestamp = event.timeStamp;
      _lastTransform = event.transform;
      final Offset movedLocally = _getDeltaForDetails(event.localDelta);
      final Matrix4? localToGlobalTransform = event.transform == null ? null : Matrix4.tryInvert(event.transform!);
      _globalDistanceMoved += PointerEvent.transformDeltaViaPositions(
        transform: localToGlobalTransform,
        untransformedDelta: movedLocally,
        untransformedEndPosition: event.localPosition,
      ).distance * (_getPrimaryValueFromOffset(movedLocally) ?? 1).sign;
      if (_hasSufficientGlobalDistanceToAccept(event.kind, gestureSettings?.touchSlop))
  if (event is PointerUpEvent || event is PointerCancelEvent) {