GestureArenaManager class

Used for disambiguating the meaning of sequences of pointer events.

The first member to accept or the last member to not reject wins.

See for more information about the role this class plays in the gesture system.

To debug problems with gestures, consider using debugPrintGestureArenaDiagnostics.




hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited


add(int pointer, GestureArenaMember member) GestureArenaEntry
Adds a new member (e.g., gesture recognizer) to the arena.
close(int pointer) → void
Prevents new members from entering the arena.
hold(int pointer) → void
Prevents the arena from being swept.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
release(int pointer) → void
Releases a hold, allowing the arena to be swept.
sweep(int pointer) → void
Forces resolution of the arena, giving the win to the first member.
toString() String
A string representation of this object.


operator ==(Object other) bool
The equality operator.