Badge class
A Material Design "badge".
A badge's label conveys a small amount of information about its child, like a count or status. If the label is null then this is a "small" badge that's displayed as a smallSize diameter filled circle. Otherwise this is a StadiumBorder shaped "large" badge with height largeSize.
Badges are typically used to decorate the icon within a BottomNavigationBarItem or a NavigationRailDestination or a button's icon, as in TextButton.icon. The badge's default configuration is intended to work well with a default sized (24) Icon.
This example shows how to create a Badge with label and count
wrapped on an icon in an IconButton.
link
To create a local project with this code sample, run:
flutter create --sample=material.Badge.1 mysample
- Inheritance
Constructors
- Badge({Key? key, Color? backgroundColor, Color? textColor, double? smallSize, double? largeSize, TextStyle? textStyle, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, Offset? offset, Widget? label, bool isLabelVisible = true, Widget? child})
-
Create a Badge that stacks label on top of child.
const
- Badge.count({Key? key, Color? backgroundColor, Color? textColor, double? smallSize, double? largeSize, TextStyle? textStyle, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, Offset? offset, required int count, bool isLabelVisible = true, Widget? child})
-
Convenience constructor for creating a badge with a numeric
label with 1-3 digits based on
count
.
Properties
- alignment → AlignmentGeometry?
-
Combined with offset to determine the location of the label
relative to the child.
final
- backgroundColor → Color?
-
The badge's fill color.
final
- child → Widget?
-
The widget that the badge is stacked on top of.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLabelVisible → bool
-
If false, the badge's label is not included.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → Widget?
-
The badge's content, typically a Text widget that contains 1 to 4
characters.
final
- largeSize → double?
-
The badge's height if label is non-null.
final
- offset → Offset?
-
Combined with alignment to determine the location of the label
relative to the child.
final
- padding → EdgeInsetsGeometry?
-
The padding added to the badge's label.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- smallSize → double?
-
The diameter of the badge if label is null.
final
- textColor → Color?
-
The color of the badge's label text.
final
- textStyle → TextStyle?
-
The DefaultTextStyle for the badge's label.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited