CarouselView class
A Material Design carousel widget.
The CarouselView presents a scrollable list of items, each of which can dynamically change size based on the chosen layout.
Material Design 3 introduced 4 carousel layouts:
- Multi-browse: This layout shows at least one large, medium, and small carousel item at a time. This layout is supported by CarouselView.weighted.
- Uncontained (default): This layout show items that scroll to the edge of the container. This layout is supported by CarouselView.
- Hero: This layout shows at least one large and one small item at a time. This layout is supported by CarouselView.weighted.
- Full-screen: This layout shows one edge-to-edge large item at a time and scrolls vertically. The full-screen layout can be supported by both constructors.
The default constructor implements the uncontained layout model. It shows items that scroll to the edge of the container, behaving similarly to a ListView where all children are a uniform size. CarouselView.weighted enables dynamic item sizing. Each item is assigned a weight that determines the portion of the viewport it occupies. This constructor helps to create layouts like multi-browse, and hero. In order to have a full-screen layout, if CarouselView is used, then set the itemExtent to screen size; if CarouselView.weighted is used, then set the flexWeights to only have one integer in the array.
This code snippet below shows how to achieve the same vertical full-screen carousel by using flexWeights in CarouselView.weighted.
Scaffold(
body: CarouselView(
scrollDirection: Axis.vertical,
itemExtent: double.infinity,
children: List<Widget>.generate(10, (int index) {
return Center(child: Text('Item $index'));
}),
),
),
// ...
Scaffold(
body: CarouselView.weighted(
scrollDirection: Axis.vertical,
flexWeights: const <int>[1], // Or any positive integers as long as the length of the array is 1.
children: List<Widget>.generate(10, (int index) {
return Center(child: Text('Item $index'));
}),
),
),
In CarouselView.weighted, weights are relative proportions. For example,
if the layout weights is [3, 2, 1]
, it means the first visible item occupies
3/6 of the viewport; the second visible item occupies 2/6 of the viewport;
the last visible item occupies 1/6 of the viewport. As the carousel scrolls,
the size of the latter one gradually changes to the size of the former one.
As a result, when the first visible item is completely off-screen, the
following items will follow the same layout as before. Using CarouselView.weighted
helps build the multi-browse, hero, center-aligned hero and full-screen layouts,
as indicated in Carousel sepcs.
The CarouselController is used to control the
CarouselController.initialItem, which determines the first fully expanded
item when the CarouselView or CarouselView.weighted is initially displayed.
This is straightforward for CarouselView because each item in the view
has fixed size. In CarouselView.weighted, for instance, if the layout
weights are [1, 2, 3, 2, 1]
and the initial item is 4 (the fourth item), the
view will display items 2, 3, 4, 5, and 6 with weights 1, 2, 3, 2 and 1
respectively.
The CarouselView.itemExtent property must be non-null and defines the base size of items. While items typically maintain this size, the first and last visible items may be slightly compressed during scrolling. The shrinkExtent property controls the minimum allowable size for these compressed items.
To create a local project with this code sample, run:
flutter create --sample=material.CarouselView.2 mysample
See also:
- CarouselController, which controls the first fully visible item in the view.
- PageView, which is a scrollable list that works page by page.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- CarouselView
Constructors
-
CarouselView({Key? key, EdgeInsets? padding, Color? backgroundColor, double? elevation, ShapeBorder? shape, WidgetStateProperty<
Color?> ? overlayColor, bool itemSnapping = false, double shrinkExtent = 0.0, CarouselController? controller, Axis scrollDirection = Axis.horizontal, bool reverse = false, ValueChanged<int> ? onTap, bool enableSplash = true, required double itemExtent, required List<Widget> children}) -
Creates a Material Design carousel.
const
-
CarouselView.weighted({Key? key, EdgeInsets? padding, Color? backgroundColor, double? elevation, ShapeBorder? shape, WidgetStateProperty<
Color?> ? overlayColor, bool itemSnapping = false, double shrinkExtent = 0.0, CarouselController? controller, Axis scrollDirection = Axis.horizontal, bool reverse = false, bool consumeMaxWeight = true, ValueChanged<int> ? onTap, bool enableSplash = true, required List<int> flexWeights, required List<Widget> children}) -
Creates a scrollable list where the size of each child widget is dynamically
determined by the provided
flexWeights
.const
Properties
- backgroundColor → Color?
-
The background color for each carousel item.
final
-
children
→ List<
Widget> -
The child widgets for the carousel.
final
- consumeMaxWeight → bool
-
Whether the collapsed items are allowed to expand to the max size.
final
- controller → CarouselController?
-
An object that can be used to control the position to which this scroll
view is scrolled.
final
- elevation → double?
-
The z-coordinate of each carousel item.
final
- enableSplash → bool
-
Determines whether an InkWell will cover each Carousel item.
final
-
flexWeights
→ List<
int> ? -
The weights that each visible child should occupy in the viewport.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- itemExtent → double?
-
The extent the children are forced to have in the main axis.
final
- itemSnapping → bool
-
Whether the carousel should keep scrolling to the next/previous items to
maintain the original layout.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onTap
→ ValueChanged<
int> ? -
Called when one of the children is tapped.
final
-
overlayColor
→ WidgetStateProperty<
Color?> ? -
The highlight color to indicate the carousel items are in pressed, hovered
or focused states.
final
- padding → EdgeInsets?
-
The amount of space to surround each carousel item with.
final
- reverse → bool
-
Whether the carousel list scrolls in the reading direction.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollDirection → Axis
-
The Axis along which the scroll view's offset increases with each item.
final
- shape → ShapeBorder?
-
The shape of each carousel item's Material.
final
- shrinkExtent → double
-
The minimum allowable extent (size) in the main axis for carousel items
during scrolling transitions.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< CarouselView> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited