ColorScheme.highContrastDark constructor
- Brightness brightness = Brightness.dark,
 - Color primary = const Color(0xffefb7ff),
 - Color onPrimary = Colors.black,
 - Color? primaryContainer,
 - Color? onPrimaryContainer,
 - Color? primaryFixed,
 - Color? primaryFixedDim,
 - Color? onPrimaryFixed,
 - Color? onPrimaryFixedVariant,
 - Color secondary = const Color(0xff66fff9),
 - Color onSecondary = Colors.black,
 - Color? secondaryContainer,
 - Color? onSecondaryContainer,
 - Color? secondaryFixed,
 - Color? secondaryFixedDim,
 - Color? onSecondaryFixed,
 - Color? onSecondaryFixedVariant,
 - Color? tertiary,
 - Color? onTertiary,
 - Color? tertiaryContainer,
 - Color? onTertiaryContainer,
 - Color? tertiaryFixed,
 - Color? tertiaryFixedDim,
 - Color? onTertiaryFixed,
 - Color? onTertiaryFixedVariant,
 - Color error = const Color(0xff9b374d),
 - Color onError = Colors.black,
 - Color? errorContainer,
 - Color? onErrorContainer,
 - Color surface = const Color(0xff121212),
 - Color onSurface = Colors.white,
 - Color? surfaceDim,
 - Color? surfaceBright,
 - Color? surfaceContainerLowest,
 - Color? surfaceContainerLow,
 - Color? surfaceContainer,
 - Color? surfaceContainerHigh,
 - Color? surfaceContainerHighest,
 - Color? onSurfaceVariant,
 - Color? outline,
 - Color? outlineVariant,
 - Color? shadow,
 - Color? scrim,
 - Color? inverseSurface,
 - Color? onInverseSurface,
 - Color? inversePrimary,
 - Color? surfaceTint,
 - @Deprecated('Use surface instead. ' 'This feature was deprecated after v3.18.0-0.1.pre.') Color? background = const Color(0xff121212),
 - @Deprecated('Use onSurface instead. ' 'This feature was deprecated after v3.18.0-0.1.pre.') Color? onBackground = Colors.white,
 - @Deprecated('Use surfaceContainerHighest instead. ' 'This feature was deprecated after v3.18.0-0.1.pre.') Color? surfaceVariant,
 
Create a high contrast ColorScheme based on the dark baseline Material 2 color scheme.
This constructor shouldn't be used to update the Material 3 color scheme.
For Material 3, use ColorScheme.fromSeed to create a color scheme
from a single seed color based on the Material 3 color system.
Override the brightness property of ColorScheme.fromSeed to create a
dark color scheme. To create a high-contrast color scheme, set
contrastLevel to 1.0.
This example demonstrates how to create a color scheme similar to ColorScheme.highContrastDark
using the ColorScheme.fromSeed constructor:
  
    link
  
  colorScheme: ColorScheme.fromSeed(
  seedColor: const Color(0xffefb7ff),
  brightness: Brightness.dark,
).copyWith(
  primaryContainer: const Color(0xffefb7ff),
  onPrimaryContainer: Colors.black,
  secondaryContainer: const Color(0xff66fff9),
  onSecondaryContainer: Colors.black,
  error: const Color(0xff9b374d),
  onError: Colors.white,
),
  Implementation
const ColorScheme.highContrastDark({
  this.brightness = Brightness.dark,
  this.primary = const Color(0xffefb7ff),
  this.onPrimary = Colors.black,
  Color? primaryContainer,
  Color? onPrimaryContainer,
  Color? primaryFixed,
  Color? primaryFixedDim,
  Color? onPrimaryFixed,
  Color? onPrimaryFixedVariant,
  this.secondary = const Color(0xff66fff9),
  this.onSecondary = Colors.black,
  Color? secondaryContainer,
  Color? onSecondaryContainer,
  Color? secondaryFixed,
  Color? secondaryFixedDim,
  Color? onSecondaryFixed,
  Color? onSecondaryFixedVariant,
  Color? tertiary,
  Color? onTertiary,
  Color? tertiaryContainer,
  Color? onTertiaryContainer,
  Color? tertiaryFixed,
  Color? tertiaryFixedDim,
  Color? onTertiaryFixed,
  Color? onTertiaryFixedVariant,
  this.error = const Color(0xff9b374d),
  this.onError = Colors.black,
  Color? errorContainer,
  Color? onErrorContainer,
  this.surface = const Color(0xff121212),
  this.onSurface = Colors.white,
  Color? surfaceDim,
  Color? surfaceBright,
  Color? surfaceContainerLowest,
  Color? surfaceContainerLow,
  Color? surfaceContainer,
  Color? surfaceContainerHigh,
  Color? surfaceContainerHighest,
  Color? onSurfaceVariant,
  Color? outline,
  Color? outlineVariant,
  Color? shadow,
  Color? scrim,
  Color? inverseSurface,
  Color? onInverseSurface,
  Color? inversePrimary,
  Color? surfaceTint,
  @Deprecated(
    'Use surface instead. '
    'This feature was deprecated after v3.18.0-0.1.pre.',
  )
  Color? background = const Color(0xff121212),
  @Deprecated(
    'Use onSurface instead. '
    'This feature was deprecated after v3.18.0-0.1.pre.',
  )
  Color? onBackground = Colors.white,
  @Deprecated(
    'Use surfaceContainerHighest instead. '
    'This feature was deprecated after v3.18.0-0.1.pre.',
  )
  Color? surfaceVariant,
}) : _primaryContainer = primaryContainer,
     _onPrimaryContainer = onPrimaryContainer,
     _primaryFixed = primaryFixed,
     _primaryFixedDim = primaryFixedDim,
     _onPrimaryFixed = onPrimaryFixed,
     _onPrimaryFixedVariant = onPrimaryFixedVariant,
     _secondaryContainer = secondaryContainer,
     _onSecondaryContainer = onSecondaryContainer,
     _secondaryFixed = secondaryFixed,
     _secondaryFixedDim = secondaryFixedDim,
     _onSecondaryFixed = onSecondaryFixed,
     _onSecondaryFixedVariant = onSecondaryFixedVariant,
     _tertiary = tertiary,
     _onTertiary = onTertiary,
     _tertiaryContainer = tertiaryContainer,
     _onTertiaryContainer = onTertiaryContainer,
     _tertiaryFixed = tertiaryFixed,
     _tertiaryFixedDim = tertiaryFixedDim,
     _onTertiaryFixed = onTertiaryFixed,
     _onTertiaryFixedVariant = onTertiaryFixedVariant,
     _errorContainer = errorContainer,
     _onErrorContainer = onErrorContainer,
     _surfaceDim = surfaceDim,
     _surfaceBright = surfaceBright,
     _surfaceContainerLowest = surfaceContainerLowest,
     _surfaceContainerLow = surfaceContainerLow,
     _surfaceContainer = surfaceContainer,
     _surfaceContainerHigh = surfaceContainerHigh,
     _surfaceContainerHighest = surfaceContainerHighest,
     _onSurfaceVariant = onSurfaceVariant,
     _outline = outline,
     _outlineVariant = outlineVariant,
     _shadow = shadow,
     _scrim = scrim,
     _inverseSurface = inverseSurface,
     _onInverseSurface = onInverseSurface,
     _inversePrimary = inversePrimary,
     _surfaceTint = surfaceTint,
     // DEPRECATED (newest deprecations at the bottom)
     _background = background,
     _onBackground = onBackground,
     _surfaceVariant = surfaceVariant;