DynamicSchemeVariant enum
The algorithm used to construct a ColorScheme in ColorScheme.fromSeed.
The tonalSpot
variant builds default Material scheme colors. These colors are
mapped to light or dark tones to achieve visually accessible color
pairings with sufficient contrast between foreground and background elements.
In some cases, the tones can prevent colors from appearing as intended,
such as when a color is too light to offer enough contrast for accessibility.
Color fidelity (DynamicSchemeVariant.fidelity
) is a feature that adjusts
tones in these cases to produce the intended visual results without harming
visual contrast.
Values
- tonalSpot → const DynamicSchemeVariant
-
Default for Material theme colors. Builds pastel palettes with a low chroma.
- fidelity → const DynamicSchemeVariant
-
The resulting color palettes match seed color, even if the seed color is very bright (high chroma).
- monochrome → const DynamicSchemeVariant
-
All colors are grayscale, no chroma.
- neutral → const DynamicSchemeVariant
-
Close to grayscale, a hint of chroma.
- vibrant → const DynamicSchemeVariant
-
Pastel colors, high chroma palettes. The primary palette's chroma is at maximum. Use
fidelity
instead if tokens should alter their tone to match the palette vibrancy. - expressive → const DynamicSchemeVariant
-
Pastel colors, medium chroma palettes. The primary palette's hue is different from the seed color, for variety.
- content → const DynamicSchemeVariant
-
Almost identical to
fidelity
. Tokens and palettes match the seed color. ColorScheme.primaryContainer is the seed color, adjusted to ensure contrast with surfaces. The tertiary palette is analogue of the seed color. - rainbow → const DynamicSchemeVariant
-
A playful theme - the seed color's hue does not appear in the theme.
- fruitSalad → const DynamicSchemeVariant
-
A playful theme - the seed color's hue does not appear in the theme.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
DynamicSchemeVariant> - A constant List of the values in this enum, in order of their declaration.