ElevatedButton class
A Material Design "elevated button".
Use elevated buttons to add dimension to otherwise mostly flat layouts, e.g. in long busy lists of content, or in wide spaces. Avoid using elevated buttons on already-elevated content such as dialogs or cards.
An elevated button is a label child displayed on a Material widget whose Material.elevation increases when the button is pressed. The label's Text and Icon widgets are displayed in style's ButtonStyle.foregroundColor and the button's filled background is the ButtonStyle.backgroundColor.
The elevated button's default style is defined by defaultStyleOf. The style of this elevated button can be overridden with its style parameter. The style of all elevated buttons in a subtree can be overridden with the ElevatedButtonTheme, and the style of all of the elevated buttons in an app can be overridden with the Theme's ThemeData.elevatedButtonTheme property.
The static styleFrom method is a convenient way to create a elevated button ButtonStyle from simple values.
If onPressed and onLongPress callbacks are null, then the button will be disabled.
To create a local project with this code sample, run:
flutter create --sample=material.ElevatedButton.1 mysample
See also:
- FilledButton, a filled button that doesn't elevate when pressed.
- FilledButton.tonal, a filled button variant that uses a secondary fill color.
- OutlinedButton, a button with an outlined border and no fill color.
- TextButton, a button with no outline or fill color.
- material.io/design/components/buttons.html
- m3.material.io/components/buttons
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ButtonStyleButton
- ElevatedButton
Constructors
-
ElevatedButton({Key? key, required VoidCallback? onPressed, VoidCallback? onLongPress, ValueChanged<
bool> ? onHover, ValueChanged<bool> ? onFocusChange, ButtonStyle? style, FocusNode? focusNode, bool autofocus = false, Clip? clipBehavior, MaterialStatesController? statesController, required Widget? child, IconAlignment iconAlignment = IconAlignment.start}) -
Create an ElevatedButton.
const
-
ElevatedButton.icon({Key? key, required VoidCallback? onPressed, VoidCallback? onLongPress, ValueChanged<
bool> ? onHover, ValueChanged<bool> ? onFocusChange, ButtonStyle? style, FocusNode? focusNode, bool? autofocus, Clip? clipBehavior, MaterialStatesController? statesController, Widget? icon, required Widget label, IconAlignment iconAlignment = IconAlignment.start}) -
Create an elevated button from a pair of widgets that serve as the button's
icon
andlabel
.factory
Properties
- autofocus → bool
-
True if this widget will be selected as the initial focus when no other
node in its scope is currently focused.
finalinherited
- child → Widget?
-
Typically the button's label.
finalinherited
- clipBehavior → Clip?
-
The content will be clipped (or not) according to this option.
finalinherited
- enabled → bool
-
Whether the button is enabled or disabled.
no setterinherited
- focusNode → FocusNode?
-
An optional focus node to use as the focus node for this widget.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- iconAlignment → IconAlignment
-
Determines the alignment of the icon within the widgets such as:
finalinherited
- isSemanticButton → bool?
-
Determine whether this subtree represents a button.
finalinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onFocusChange
→ ValueChanged<
bool> ? -
Handler called when the focus changes.
finalinherited
-
onHover
→ ValueChanged<
bool> ? -
Called when a pointer enters or exits the button response area.
finalinherited
- onLongPress → VoidCallback?
-
Called when the button is long-pressed.
finalinherited
- onPressed → VoidCallback?
-
Called when the button is tapped or otherwise activated.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- statesController → MaterialStatesController?
-
Represents the interactive "state" of this widget in terms of
a set of MaterialStates, like MaterialState.pressed and
MaterialState.focused.
finalinherited
- style → ButtonStyle?
-
Customizes this button's appearance.
finalinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< ButtonStyleButton> -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
defaultStyleOf(
BuildContext context) → ButtonStyle -
Defines the button's default appearance.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
themeStyleOf(
BuildContext context) → ButtonStyle? -
Returns the ElevatedButtonThemeData.style of the closest
ElevatedButtonTheme ancestor.
override
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
styleFrom(
{Color? foregroundColor, Color? backgroundColor, Color? disabledForegroundColor, Color? disabledBackgroundColor, Color? shadowColor, Color? surfaceTintColor, Color? iconColor, Color? disabledIconColor, Color? overlayColor, double? elevation, TextStyle? textStyle, EdgeInsetsGeometry? padding, Size? minimumSize, Size? fixedSize, Size? maximumSize, BorderSide? side, OutlinedBorder? shape, MouseCursor? enabledMouseCursor, MouseCursor? disabledMouseCursor, VisualDensity? visualDensity, MaterialTapTargetSize? tapTargetSize, Duration? animationDuration, bool? enableFeedback, AlignmentGeometry? alignment, InteractiveInkFeatureFactory? splashFactory, ButtonLayerBuilder? backgroundBuilder, ButtonLayerBuilder? foregroundBuilder}) → ButtonStyle - A static convenience method that constructs an elevated button ButtonStyle given simple values.