InputChip class

A Material Design input chip.

Input chips represent a complex piece of information, such as an entity (person, place, or thing) or conversational text, in a compact form.

Input chips can be made selectable by setting onSelected, deletable by setting onDeleted, and pressable like a button with onPressed. They have a label, and they can have a leading icon (see avatar) and a trailing icon (deleteIcon). Colors and padding can be customized.

Requires one of its ancestors to be a Material widget.

Input chips work together with other UI elements. They can appear:

This example shows how to create InputChips with onSelected and onDeleted callbacks. When the user taps the chip, the chip will be selected. When the user taps the delete icon, the chip will be deleted.
link

To create a local project with this code sample, run:
flutter create --sample=material.InputChip.1 mysample

The following example shows how to generate InputChips from user text input. When the user enters a pizza topping in the text field, the user is presented with a list of suggestions. When selecting one of the suggestions, an InputChip is generated in the text field.
link

To create a local project with this code sample, run:
flutter create --sample=material.InputChip.2 mysample

Material Design 3

InputChip can be used for Input chips from Material Design 3. If ThemeData.useMaterial3 is true, then InputChip will be styled to match the Material Design 3 specification for Input chips.

See also:

  • Chip, a chip that displays information and can be deleted.
  • ChoiceChip, allows a single selection from a set of options. Choice chips contain related descriptive text or categories.
  • FilterChip, uses tags or descriptive words as a way to filter content.
  • ActionChip, represents an action related to primary content.
  • CircleAvatar, which shows images or initials of people.
  • Wrap, A widget that displays its children in multiple horizontal or vertical runs.
  • material.io/design/components/chips.html
Inheritance
Implemented types

Constructors

InputChip({Key? key, Widget? avatar, required Widget label, TextStyle? labelStyle, EdgeInsetsGeometry? labelPadding, bool selected = false, bool isEnabled = true, ValueChanged<bool>? onSelected, Widget? deleteIcon, VoidCallback? onDeleted, Color? deleteIconColor, String? deleteButtonTooltipMessage, VoidCallback? onPressed, double? pressElevation, Color? disabledColor, Color? selectedColor, String? tooltip, BorderSide? side, OutlinedBorder? shape, Clip clipBehavior = Clip.none, FocusNode? focusNode, bool autofocus = false, MaterialStateProperty<Color?>? color, Color? backgroundColor, EdgeInsetsGeometry? padding, VisualDensity? visualDensity, MaterialTapTargetSize? materialTapTargetSize, double? elevation, Color? shadowColor, Color? surfaceTintColor, IconThemeData? iconTheme, Color? selectedShadowColor, bool? showCheckmark, Color? checkmarkColor, ShapeBorder avatarBorder = const CircleBorder()})
Creates an InputChip.
const

Properties

autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
final
avatar Widget?
A widget to display prior to the chip's label.
final
avatarBorder ShapeBorder
The shape of the translucent highlight painted over the avatar when the selected property is true.
final
backgroundColor Color?
Color to be used for the unselected, enabled chip's background.
final
checkmarkColor Color?
Color of the chip's check mark when a check mark is visible.
final
clipBehavior Clip
The content will be clipped (or not) according to this option.
final
color MaterialStateProperty<Color?>?
The color that fills the chip, in all MaterialStates.
final
deleteButtonTooltipMessage String?
The message to be used for the chip's delete button tooltip.
final
deleteIcon Widget?
The icon displayed when onDeleted is set.
final
deleteIconColor Color?
Used to define the delete icon's color with an IconTheme that contains the icon.
final
disabledColor Color?
The color used for the chip's background to indicate that it is not enabled.
final
elevation double?
Elevation to be applied on the chip relative to its parent.
final
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
final
hashCode int
The hash code for this object.
no setterinherited
iconTheme IconThemeData?
Theme used for all icons in the chip.
final
isEnabled bool
Whether or not this chip is enabled for input.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label Widget
The primary content of the chip.
final
labelPadding EdgeInsetsGeometry?
The padding around the label widget.
final
labelStyle TextStyle?
The style to be applied to the chip's label.
final
materialTapTargetSize MaterialTapTargetSize?
Configures the minimum size of the tap target.
final
onDeleted VoidCallback?
Called when the user taps the deleteIcon to delete the chip.
final
onPressed VoidCallback?
Called when the user taps the chip.
final
onSelected ValueChanged<bool>?
Called when the chip should change between selected and de-selected states.
final
padding EdgeInsetsGeometry?
The padding between the contents of the chip and the outside shape.
final
pressElevation double?
Elevation to be applied on the chip relative to its parent during the press motion.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selected bool
Whether or not this chip is selected.
final
selectedColor Color?
Color to be used for the chip's background, indicating that it is selected.
final
selectedShadowColor Color?
Color of the chip's shadow when the elevation is greater than 0 and the chip is selected.
final
shadowColor Color?
Color of the chip's shadow when the elevation is greater than 0.
final
shape OutlinedBorder?
The OutlinedBorder to draw around the chip.
final
showCheckmark bool?
Whether or not to show a check mark when SelectableChipAttributes.selected is true.
final
side BorderSide?
The color and weight of the chip's outline.
final
surfaceTintColor Color?
Color of the chip's surface tint overlay when its elevation is greater than 0.
final
tooltip String?
Tooltip string to be used for the body area (where the label and avatar are) of the chip.
final
visualDensity VisualDensity?
Defines how compact the chip's layout will be.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited