MaterialColor class
Defines a single color as well a color swatch with ten shades of the color.
The color's shades are referred to by index. The greater the index, the darker the color. There are 10 valid indices: 50, 100, 200, ..., 900. The value of this color should the same the value of index 500 and shade500.
Updating to ColorScheme
The ColorScheme is preferred for representing colors in applications that are configured for Material 3 (see ThemeData.useMaterial3). For more information on colors in Material 3 see the spec at m3.material.io/styles/color/the-color-system.
In Material 3, colors are represented using color roles and corresponding tokens. Each property in the ColorScheme class represents one color role as defined in the spec above.
Material 3 Colors in Flutter
Flutter's Material widgets can be assigned colors at the widget level using widget properties, or at the app level using theme classes.
For example, you can set the background of the AppBar by setting the AppBar.backgroundColor to a specific Color value.
To globally set the AppBar background color for your app, you can set the ThemeData.appBarTheme property for your MaterialApp using the ThemeData class. You can also override the default appearance of all the AppBars in a widget subtree by placing the AppBarTheme at the root of the subtree.
Alternatively, you can set the ThemeData.colorScheme property to a custom ColorScheme. This creates a unified ColorScheme to be used across the app. The AppBar.backgroundColor uses the ColorScheme.surface by default.
Migrating from MaterialColor to ColorScheme
In most cases, there are new properties in Flutter widgets that accept a ColorScheme instead of a MaterialColor.
For example, you may have previously constructed a ThemeData using a primarySwatch:
ThemeData(
primarySwatch: Colors.amber,
)
In Material 3, you can use the ColorScheme class to construct a ThemeData with the same color palette by using the ColorScheme.fromSeed constructor:
ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.amber),
)
The ColorScheme.fromSeed constructor will generate a set of tonal palettes, which are used to create the color scheme.
Alternatively you can use the ColorScheme.fromSwatch constructor:
ThemeData(
colorScheme: ColorScheme.fromSwatch(primarySwatch: Colors.amber),
)
The ColorScheme.fromSwatch constructor will create the color scheme directly from the specific color values used in the MaterialColor.
See also:
- Colors, which defines all of the standard material colors.
- Inheritance
-
- Object
- Color
- ColorSwatch<
int> - MaterialColor
Constructors
-
MaterialColor(int primary, Map<
int, Color> swatch) -
Creates a color swatch with a variety of shades.
const
Properties
- alpha → int
-
The alpha channel of this color in an 8 bit value.
no setterinherited
- blue → int
-
The blue channel of this color in an 8 bit value.
no setterinherited
- green → int
-
The green channel of this color in an 8 bit value.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- opacity → double
-
The alpha channel of this color as a double.
no setterinherited
- red → int
-
The red channel of this color in an 8 bit value.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shade50 → Color
-
The lightest shade.
no setter
- shade100 → Color
-
The second lightest shade.
no setter
- shade200 → Color
-
The third lightest shade.
no setter
- shade300 → Color
-
The fourth lightest shade.
no setter
- shade400 → Color
-
The fifth lightest shade.
no setter
- shade500 → Color
-
The default shade.
no setter
- shade600 → Color
-
The fourth darkest shade.
no setter
- shade700 → Color
-
The third darkest shade.
no setter
- shade800 → Color
-
The second darkest shade.
no setter
- shade900 → Color
-
The darkest shade.
no setter
- value → int
-
A 32 bit value representing this color.
finalinherited
Methods
-
computeLuminance(
) → double -
Returns a brightness value between 0 for darkest and 1 for lightest.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
withAlpha(
int a) → Color -
Returns a new color that matches this color with the alpha channel
replaced with
a
(which ranges from 0 to 255).inherited -
withBlue(
int b) → Color -
Returns a new color that matches this color with the blue channel replaced
with
b
(which ranges from 0 to 255).inherited -
withGreen(
int g) → Color -
Returns a new color that matches this color with the green channel
replaced with
g
(which ranges from 0 to 255).inherited -
withOpacity(
double opacity) → Color -
Returns a new color that matches this color with the alpha channel
replaced with the given
opacity
(which ranges from 0.0 to 1.0).inherited -
withRed(
int r) → Color -
Returns a new color that matches this color with the red channel replaced
with
r
(which ranges from 0 to 255).inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator [](
int index) → Color? -
Returns an element of the swatch table.
inherited