MenuItemButton class
A button for use in a MenuBar, in a menu created with MenuAnchor, or on its own, that can be activated by click or keyboard navigation.
This widget represents a leaf entry in a menu hierarchy that is typically part of a MenuBar, but may be used independently, or as part of a menu created with a MenuAnchor.
Menus using MenuItemButton can have a SingleActivator or CharacterActivator assigned to them as their MenuItemButton.shortcut, which will display an appropriate shortcut hint. Even though the shortcut labels are displayed in the menu, shortcuts are not automatically handled. They must be available in whatever context they are appropriate, and handled via another mechanism.
If shortcuts should be generally enabled, but are not easily defined in a context surrounding the menu bar, consider registering them with a ShortcutRegistry (one is already included in the WidgetsApp, and thus also MaterialApp and CupertinoApp), as shown in the example below. To be sure that selecting a menu item and triggering the shortcut do the same thing, it is recommended that they call the same callback.
To create a local project with this code sample, run:
flutter create --sample=material.MenuBar.1 mysample
See also:
- MenuBar, a class that creates a top level menu bar in a Material Design style.
- MenuAnchor, a widget that creates a region with a submenu and shows it when requested.
- SubmenuButton, a menu item similar to this one which manages a submenu.
- PlatformMenuBar, which creates a menu bar that is rendered by the host platform instead of by Flutter (on macOS, for example).
- ShortcutRegistry, a registry of shortcuts that apply for the entire application.
- VoidCallbackIntent, to define intents that will call a VoidCallback and work with the Actions and Shortcuts system.
- CallbackShortcuts to define shortcuts that call a callback without involving Actions.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- MenuItemButton
Constructors
-
MenuItemButton({Key? key, VoidCallback? onPressed, ValueChanged<
bool> ? onHover, bool requestFocusOnHover = true, ValueChanged<bool> ? onFocusChange, FocusNode? focusNode, bool autofocus = false, MenuSerializableShortcut? shortcut, String? semanticsLabel, ButtonStyle? style, MaterialStatesController? statesController, Clip clipBehavior = Clip.none, Widget? leadingIcon, Widget? trailingIcon, bool closeOnActivate = true, Axis overflowAxis = Axis.horizontal, Widget? child}) -
Creates a const MenuItemButton.
const
Properties
- autofocus → bool
-
True if this widget will be selected as the initial focus when no other
node in its scope is currently focused.
final
- child → Widget?
-
The widget displayed in the center of this button.
final
- clipBehavior → Clip
-
The content will be clipped (or not) according to this option.
final
- closeOnActivate → bool
-
Determines if the menu will be closed when a MenuItemButton
is pressed.
final
- enabled → bool
-
Whether the button is enabled or disabled.
no setter
- focusNode → FocusNode?
-
An optional focus node to use as the focus node for this widget.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- leadingIcon → Widget?
-
An optional icon to display before the child label.
final
-
onFocusChange
→ ValueChanged<
bool> ? -
Handler called when the focus changes.
final
-
onHover
→ ValueChanged<
bool> ? -
Called when a pointer enters or exits the button response area.
final
- onPressed → VoidCallback?
-
Called when the button is tapped or otherwise activated.
final
- overflowAxis → Axis
-
The direction in which the menu item expands.
final
- requestFocusOnHover → bool
-
Determine if hovering can request focus.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticsLabel → String?
-
An optional Semantics label, applied to the entire MenuItemButton.
final
- shortcut → MenuSerializableShortcut?
-
The optional shortcut that selects this MenuItemButton.
final
- statesController → MaterialStatesController?
-
Represents the interactive "state" of this widget in terms of
a set of MaterialStates, like MaterialState.pressed and
MaterialState.focused.
final
- style → ButtonStyle?
-
Customizes this button's appearance.
final
- trailingIcon → Widget?
-
An optional icon to display after the child label.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< MenuItemButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
defaultStyleOf(
BuildContext context) → ButtonStyle - Defines the button's default appearance.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
themeStyleOf(
BuildContext context) → ButtonStyle? - Returns the MenuButtonThemeData.style of the closest MenuButtonTheme ancestor.
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
styleFrom(
{Color? foregroundColor, Color? backgroundColor, Color? disabledForegroundColor, Color? disabledBackgroundColor, Color? shadowColor, Color? surfaceTintColor, Color? iconColor, TextStyle? textStyle, Color? overlayColor, double? elevation, EdgeInsetsGeometry? padding, Size? minimumSize, Size? fixedSize, Size? maximumSize, MouseCursor? enabledMouseCursor, MouseCursor? disabledMouseCursor, BorderSide? side, OutlinedBorder? shape, VisualDensity? visualDensity, MaterialTapTargetSize? tapTargetSize, Duration? animationDuration, bool? enableFeedback, AlignmentGeometry? alignment, InteractiveInkFeatureFactory? splashFactory}) → ButtonStyle - A static convenience method that constructs a MenuItemButton's ButtonStyle given simple values.