OutlineButton class

Similar to a FlatButton with a thin grey rounded rectangle border.

The outline button's border shape is defined by shape and its appearance is defined by borderSide, disabledBorderColor, and highlightedBorderColor. By default the border is a one pixel wide grey rounded rectangle that does not change when the button is pressed or disabled. By default the button's background is transparent.

If the onPressed callback is null, then the button will be disabled and by default will resemble a flat button in the disabledColor.

The button's highlightElevation, which defines the size of the drop shadow when the button is pressed, is 0.0 (no shadow) by default. If highlightElevation is given a value greater than 0.0 then the button becomes a cross between RaisedButton and FlatButton: a bordered button whose elevation increases and whose background becomes opaque when the button is pressed.

If you want an ink-splash effect for taps, but don't want to use a button, consider using InkWell directly.

Outline buttons have a minimum size of 88.0 by 36.0 which can be overridden with ButtonTheme.

See also:

Inheritance

Constructors

OutlineButton({Key key, @required VoidCallback onPressed, ButtonTextTheme textTheme, Color textColor, Color disabledTextColor, Color color, Color focusColor, Color hoverColor, Color highlightColor, Color splashColor, double highlightElevation, BorderSide borderSide, Color disabledBorderColor, Color highlightedBorderColor, EdgeInsetsGeometry padding, ShapeBorder shape, Clip clipBehavior, FocusNode focusNode, bool autofocus: false, Widget child })
Create an outline button. [...]
const
OutlineButton.icon({Key key, @required VoidCallback onPressed, ButtonTextTheme textTheme, Color textColor, Color disabledTextColor, Color color, Color focusColor, Color hoverColor, Color highlightColor, Color splashColor, double highlightElevation, Color highlightedBorderColor, Color disabledBorderColor, BorderSide borderSide, EdgeInsetsGeometry padding, ShapeBorder shape, Clip clipBehavior, FocusNode focusNode, bool autofocus, @required Widget icon, @required Widget label })
Create an outline button from a pair of widgets that serve as the button's icon and label. [...]
factory

Properties

borderSide BorderSide
Defines the color of the border when the button is enabled but not pressed, and the border outline's width and style in general. [...]
final
disabledBorderColor Color
The outline border's color when the button is not enabled. [...]
final
highlightedBorderColor Color
The outline border's color when the button is enabled and pressed. [...]
final
animationDuration Duration
Defines the duration of animated changes for shape and elevation. [...]
final, inherited
autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused. [...]
final, inherited
child Widget
The button's label. [...]
final, inherited
clipBehavior Clip
The content will be clipped (or not) according to this option. [...]
final, inherited
color Color
The button's fill color, displayed by its Material, while it is in its default (unpressed, enabled) state. [...]
final, inherited
colorBrightness Brightness
The theme brightness to use for this button. [...]
final, inherited
disabledColor Color
The fill color of the button when the button is disabled. [...]
final, inherited
disabledElevation double
The elevation for the button's Material relative to its parent when the button is not enabled. [...]
final, inherited
disabledTextColor Color
The color to use for this button's text when the button is disabled. [...]
final, inherited
elevation double
The z-coordinate at which to place this button relative to its parent. [...]
final, inherited
enabled bool
Whether the button is enabled or disabled. [...]
read-only, inherited
focusColor Color
The fill color of the button's Material when it has the input focus. [...]
final, inherited
focusElevation double
The elevation for the button's Material when the button is enabled and has the input focus. [...]
final, inherited
focusNode FocusNode
An optional focus node to use as the focus node for this widget. [...]
final, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
height double
The vertical extent of the button. [...]
final, inherited
highlightColor Color
The highlight color of the button's InkWell. [...]
final, inherited
highlightElevation double
The elevation for the button's Material relative to its parent when the button is enabled and pressed. [...]
final, inherited
hoverColor Color
The fill color of the button's Material when a pointer is hovering over it. [...]
final, inherited
hoverElevation double
The elevation for the button's Material when the button is enabled and a pointer is hovering over it. [...]
final, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
materialTapTargetSize MaterialTapTargetSize
Configures the minimum size of the tap target. [...]
final, inherited
minWidth double
The smallest horizontal extent that the button will occupy. [...]
final, inherited
onHighlightChanged ValueChanged<bool>
Called by the underlying InkWell widget's InkWell.onHighlightChanged callback. [...]
final, inherited
onPressed VoidCallback
The callback that is called when the button is tapped or otherwise activated. [...]
final, inherited
padding EdgeInsetsGeometry
The internal padding for the button's child. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
shape ShapeBorder
The shape of the button's Material. [...]
final, inherited
splashColor Color
The splash color of the button's InkWell. [...]
final, inherited
textColor Color
The color to use for this button's text. [...]
final, inherited
textTheme ButtonTextTheme
Defines the button's base colors, and the defaults for the button's minimum size, internal padding, and shape. [...]
final, inherited

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
override
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited