Radio<T>.adaptive constructor
- Key? key,
- required T value,
- required T? groupValue,
- required ValueChanged<
T?> ? onChanged, - MouseCursor? mouseCursor,
- bool toggleable = false,
- Color? activeColor,
- MaterialStateProperty<
Color?> ? fillColor, - Color? focusColor,
- Color? hoverColor,
- MaterialStateProperty<
Color?> ? overlayColor, - double? splashRadius,
- MaterialTapTargetSize? materialTapTargetSize,
- VisualDensity? visualDensity,
- FocusNode? focusNode,
- bool autofocus = false,
- bool useCupertinoCheckmarkStyle = false,
Creates an adaptive Radio based on whether the target platform is iOS or macOS, following Material design's Cross-platform guidelines.
On iOS and macOS, this constructor creates a CupertinoRadio, which has matching functionality and presentation as Material checkboxes, and are the graphics expected on iOS. On other platforms, this creates a Material design Radio.
If a CupertinoRadio is created, the following parameters are ignored:
mouseCursor
, fillColor
, hoverColor
, overlayColor
, splashRadius
,
materialTapTargetSize
, visualDensity
.
useCupertinoCheckmarkStyle
is used only if a CupertinoRadio is created.
The target platform is based on the current Theme: ThemeData.platform.
Implementation
const Radio.adaptive({
super.key,
required this.value,
required this.groupValue,
required this.onChanged,
this.mouseCursor,
this.toggleable = false,
this.activeColor,
this.fillColor,
this.focusColor,
this.hoverColor,
this.overlayColor,
this.splashRadius,
this.materialTapTargetSize,
this.visualDensity,
this.focusNode,
this.autofocus = false,
this.useCupertinoCheckmarkStyle = false
}) : _radioType = _RadioType.adaptive;