RefreshIndicator class
A widget that supports the Material "swipe to refresh" idiom.
When the child's Scrollable descendant overscrolls, an animated circular progress indicator is faded into view. When the scroll ends, if the indicator has been dragged far enough for it to become completely opaque, the onRefresh callback is called. The callback is expected to update the scrollable's contents and then complete the Future it returns. The refresh indicator disappears after the callback's Future has completed.
The trigger mode is configured by RefreshIndicator.triggerMode.
To create a local project with this code sample, run:
flutter create --sample=material.RefreshIndicator.1 mysample
To create a local project with this code sample, run:
flutter create --sample=material.RefreshIndicator.2 mysample
To create a local project with this code sample, run:
flutter create --sample=material.RefreshIndicator.3 mysample
Troubleshooting
Refresh indicator does not show up
The RefreshIndicator will appear if its scrollable descendant can be overscrolled, i.e. if the scrollable's content is bigger than its viewport. To ensure that the RefreshIndicator will always appear, even if the scrollable's content fits within its viewport, set the scrollable's Scrollable.physics property to AlwaysScrollableScrollPhysics:
ListView(
physics: const AlwaysScrollableScrollPhysics(),
// ...
)
A RefreshIndicator can only be used with a vertical scroll view.
See also:
- material.io/design/platform-guidance/android-swipe-to-refresh.html
- RefreshIndicatorState, can be used to programmatically show the refresh indicator.
- RefreshProgressIndicator, widget used by RefreshIndicator to show the inner circular progress spinner during refreshes.
- CupertinoSliverRefreshControl, an iOS equivalent of the pull-to-refresh pattern. Must be used as a sliver inside a CustomScrollView instead of wrapping around a ScrollView because it's a part of the scrollable instead of being overlaid on top of it.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- RefreshIndicator
Constructors
- RefreshIndicator({Key? key, required Widget child, double displacement = 40.0, double edgeOffset = 0.0, required RefreshCallback onRefresh, Color? color, Color? backgroundColor, ScrollNotificationPredicate notificationPredicate = defaultScrollNotificationPredicate, String? semanticsLabel, String? semanticsValue, double strokeWidth = RefreshProgressIndicator.defaultStrokeWidth, RefreshIndicatorTriggerMode triggerMode = RefreshIndicatorTriggerMode.onEdge, double elevation = 2.0})
-
Creates a refresh indicator.
const
- RefreshIndicator.adaptive({Key? key, required Widget child, double displacement = 40.0, double edgeOffset = 0.0, required RefreshCallback onRefresh, Color? color, Color? backgroundColor, ScrollNotificationPredicate notificationPredicate = defaultScrollNotificationPredicate, String? semanticsLabel, String? semanticsValue, double strokeWidth = RefreshProgressIndicator.defaultStrokeWidth, RefreshIndicatorTriggerMode triggerMode = RefreshIndicatorTriggerMode.onEdge, double elevation = 2.0})
-
Creates an adaptive RefreshIndicator based on whether the target
platform is iOS or macOS, following Material design's
Cross-platform guidelines.
const
-
RefreshIndicator.noSpinner({Key? key, required Widget child, required RefreshCallback onRefresh, ValueChanged<
RefreshIndicatorStatus?> ? onStatusChange, ScrollNotificationPredicate notificationPredicate = defaultScrollNotificationPredicate, String? semanticsLabel, String? semanticsValue, RefreshIndicatorTriggerMode triggerMode = RefreshIndicatorTriggerMode.onEdge, double elevation = 2.0}) -
Creates a RefreshIndicator with no spinner and calls
onRefresh
when successfully armed by a drag event.const
Properties
- backgroundColor → Color?
-
The progress indicator's background color. The current theme's
ThemeData.canvasColor by default.
final
- child → Widget
-
The widget below this widget in the tree.
final
- color → Color?
-
The progress indicator's foreground color. The current theme's
ColorScheme.primary by default.
final
- displacement → double
-
The distance from the child's top or bottom edgeOffset where
the refresh indicator will settle. During the drag that exposes the refresh
indicator, its actual displacement may significantly exceed this value.
final
- edgeOffset → double
-
The offset where RefreshProgressIndicator starts to appear on drag start.
final
- elevation → double
-
Defines the elevation of the underlying RefreshIndicator.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- notificationPredicate → ScrollNotificationPredicate
-
A check that specifies whether a ScrollNotification should be
handled by this widget.
final
- onRefresh → RefreshCallback
-
A function that's called when the user has dragged the refresh indicator
far enough to demonstrate that they want the app to refresh. The returned
Future must complete when the refresh operation is finished.
final
-
onStatusChange
→ ValueChanged<
RefreshIndicatorStatus?> ? -
Called to get the current status of the RefreshIndicator to update the UI as needed.
This is an optional parameter, used to fine tune app cases.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticsLabel → String?
-
The SemanticsProperties.label for this progress indicator.
final
- semanticsValue → String?
-
The SemanticsProperties.value for this progress indicator.
final
- strokeWidth → double
-
Defines strokeWidth for
RefreshIndicator
.final - triggerMode → RefreshIndicatorTriggerMode
-
Defines how this RefreshIndicator can be triggered when users overscroll.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → RefreshIndicatorState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited