ScaffoldMessengerState class
State for a ScaffoldMessenger.
A ScaffoldMessengerState object can be used to showSnackBar or showMaterialBanner for every registered Scaffold that is a descendant of the associated ScaffoldMessenger. Scaffolds will register to receive SnackBars and MaterialBanners from their closest ScaffoldMessenger ancestor.
Typically obtained via ScaffoldMessenger.of.
- Inheritance
-
- Object
- State<
ScaffoldMessenger> - ScaffoldMessengerState
- Mixed in types
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → ScaffoldMessenger
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
clearMaterialBanners(
) → void - Removes all the MaterialBanners currently in queue by clearing the queue and running normal exit animation on the current MaterialBanner.
-
clearSnackBars(
) → void - Removes all the snackBars currently in queue by clearing the queue and running normal exit animation on the current snackBar.
-
createTicker(
TickerCallback onTick) → Ticker -
Creates a ticker with the given callback.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
override
-
didUpdateWidget(
covariant ScaffoldMessenger oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
hideCurrentMaterialBanner(
{MaterialBannerClosedReason reason = MaterialBannerClosedReason.hide}) → void - Removes the current MaterialBanner by running its normal exit animation.
-
hideCurrentSnackBar(
{SnackBarClosedReason reason = SnackBarClosedReason.hide}) → void - Removes the current SnackBar by running its normal exit animation.
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
removeCurrentMaterialBanner(
{MaterialBannerClosedReason reason = MaterialBannerClosedReason.remove}) → void - Removes the current MaterialBanner (if any) immediately from registered Scaffolds.
-
removeCurrentSnackBar(
{SnackBarClosedReason reason = SnackBarClosedReason.remove}) → void - Removes the current SnackBar (if any) immediately from registered Scaffolds.
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
showMaterialBanner(
MaterialBanner materialBanner) → ScaffoldFeatureController< MaterialBanner, MaterialBannerClosedReason> - Shows a MaterialBanner across all registered Scaffolds. Scaffolds register to receive material banners from their closest ScaffoldMessenger ancestor. If there are several registered scaffolds the material banner is shown simultaneously on all of them.
-
showSnackBar(
SnackBar snackBar, {AnimationStyle? snackBarAnimationStyle}) → ScaffoldFeatureController< SnackBar, SnackBarClosedReason> - Shows a SnackBar across all registered Scaffolds. Scaffolds register to receive snack bars from their closest ScaffoldMessenger ancestor. If there are several registered scaffolds the snack bar is shown simultaneously on all of them.
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited