TextField class
A Material Design text field.
A text field lets the user enter text, either with hardware keyboard or with an onscreen keyboard.
The text field calls the onChanged callback whenever the user changes the text in the field. If the user indicates that they are done typing in the field (e.g., by pressing a button on the soft keyboard), the text field calls the onSubmitted callback.
To control the text that is displayed in the text field, use the controller. For example, to set the initial value of the text field, use a controller that already contains some text. The controller can also control the selection and composing region (and to observe changes to the text, selection, and composing region).
By default, a text field has a decoration that draws a divider below the text field. You can use the decoration property to control the decoration, for example by adding a label or an icon. If you set the decoration property to null, the decoration will be removed entirely, including the extra padding introduced by the decoration to save space for the labels.
If decoration is non-null (which is the default), the text field requires one of its ancestors to be a Material widget.
To integrate the TextField into a Form with other FormField widgets, consider using TextFormField.
When the widget has focus, it will prevent itself from disposing via its underlying EditableText's AutomaticKeepAliveClientMixin.wantKeepAlive in order to avoid losing the selection. Removing the focus will allow it to be disposed.
Remember to call TextEditingController.dispose on the TextEditingController when it is no longer needed. This will ensure we discard any resources used by the object.
If this field is part of a scrolling container that lazily constructs its children, like a ListView or a CustomScrollView, then a controller should be specified. The controller's lifetime should be managed by a stateful widget ancestor of the scrolling container.
Obscured Input
To create a local project with this code sample, run:
flutter create --sample=material.TextField.1 mysample
Reading values
A common way to read a value from a TextField is to use the onSubmitted callback. This callback is applied to the text field's current value when the user finishes editing.
To create a local project with this code sample, run:
flutter create --sample=material.TextField.2 mysample
Lifecycle
Upon completion of editing, like pressing the "done" button on the keyboard, two actions take place:
1st: Editing is finalized. The default behavior of this step includes an invocation of onChanged. That default behavior can be overridden. See onEditingComplete for details.
2nd: onSubmitted is invoked with the user's input value.
onSubmitted can be used to manually move focus to another input widget when a user finishes with the currently focused input widget.
When the widget has focus, it will prevent itself from disposing via AutomaticKeepAliveClientMixin.wantKeepAlive in order to avoid losing the selection. Removing the focus will allow it to be disposed.
For most applications the onSubmitted callback will be sufficient for reacting to user input.
The onEditingComplete callback also runs when the user finishes editing. It's different from onSubmitted because it has a default value which updates the text controller and yields the keyboard focus. Applications that require different behavior can override the default onEditingComplete callback.
Keep in mind you can also always read the current string from a TextField's TextEditingController using TextEditingController.text.
Handling emojis and other complex characters
It's important to always use characters when dealing with user input text that may contain complex characters. This will ensure that extended grapheme clusters and surrogate pairs are treated as single characters, as they appear to the user.
For example, when finding the length of some user input, use
string.characters.length
. Do NOT use string.length
or even
string.runes.length
. For the complex character "👨👩👦", this
appears to the user as a single character, and string.characters.length
intuitively returns 1. On the other hand, string.length
returns 8, and
string.runes.length
returns 5!
In the live Dartpad example above, try typing the emoji 👨👩👦
into the field and submitting. Because the example code measures the length
with value.characters.length
, the emoji is correctly counted as a single
character.
Keep the caret visible when focused
When focused, this widget will make attempts to keep the text area and its
caret (even when showCursor is false
) visible, on these occasions:
- When the user focuses this text field and it is not readOnly.
- When the user changes the selection of the text field, or changes the text when the text field is not readOnly.
- When the virtual keyboard pops up.
Troubleshooting Common Accessibility Issues
Customizing User Input Accessibility Announcements
To customize user input accessibility announcements triggered by text changes, use SemanticsService.announce to make the desired accessibility announcement.
On iOS, the on-screen keyboard may announce the most recent input
incorrectly when a TextInputFormatter inserts a thousands separator to
a currency value text field. The following example demonstrates how to
suppress the default accessibility announcements by always announcing
the content of the text field as a US currency value (the \$
inserts
a dollar sign, the $newText
interpolates the newText
variable):
onChanged: (String newText) {
if (newText.isNotEmpty) {
SemanticsService.announce('\$$newText', Directionality.of(context));
}
}
To create a local project with this code sample, run:
flutter create --sample=material.TextField.3 mysample
Scrolling Considerations
If this TextField is not a descendant of Scaffold and is being used within a Scrollable or nested Scrollables, consider placing a ScrollNotificationObserver above the root Scrollable that contains this TextField to ensure proper scroll coordination for TextField and its components like TextSelectionOverlay.
See also:
- TextFormField, which integrates with the Form widget.
- InputDecorator, which shows the labels and other visual elements that surround the actual text editing widget.
- EditableText, which is the raw text editing control at the heart of a TextField. The EditableText widget is rarely used directly unless you are implementing an entirely different design language, such as Cupertino.
- material.io/design/components/text-fields.html
- Cookbook: Create and style a text field
- Cookbook: Handle changes to a text field
- Cookbook: Retrieve the value of a text field
- Cookbook: Focus and text fields
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- TextField
Constructors
-
TextField({Key? key, Object groupId = EditableText, TextEditingController? controller, FocusNode? focusNode, UndoHistoryController? undoController, InputDecoration? decoration = const InputDecoration(), TextInputType? keyboardType, TextInputAction? textInputAction, TextCapitalization textCapitalization = TextCapitalization.none, TextStyle? style, StrutStyle? strutStyle, TextAlign textAlign = TextAlign.start, TextAlignVertical? textAlignVertical, TextDirection? textDirection, bool readOnly = false, @Deprecated('Use `contextMenuBuilder` instead. ' 'This feature was deprecated after v3.3.0-0.5.pre.') ToolbarOptions? toolbarOptions, bool? showCursor, bool autofocus = false, MaterialStatesController? statesController, String obscuringCharacter = '•', bool obscureText = false, bool autocorrect = true, SmartDashesType? smartDashesType, SmartQuotesType? smartQuotesType, bool enableSuggestions = true, int? maxLines = 1, int? minLines, bool expands = false, int? maxLength, MaxLengthEnforcement? maxLengthEnforcement, ValueChanged<
String> ? onChanged, VoidCallback? onEditingComplete, ValueChanged<String> ? onSubmitted, AppPrivateCommandCallback? onAppPrivateCommand, List<TextInputFormatter> ? inputFormatters, bool? enabled, bool? ignorePointers, double cursorWidth = 2.0, double? cursorHeight, Radius? cursorRadius, bool? cursorOpacityAnimates, Color? cursorColor, Color? cursorErrorColor, BoxHeightStyle selectionHeightStyle = ui.BoxHeightStyle.tight, BoxWidthStyle selectionWidthStyle = ui.BoxWidthStyle.tight, Brightness? keyboardAppearance, EdgeInsets scrollPadding = const EdgeInsets.all(20.0), DragStartBehavior dragStartBehavior = DragStartBehavior.start, bool? enableInteractiveSelection, TextSelectionControls? selectionControls, GestureTapCallback? onTap, bool onTapAlwaysCalled = false, TapRegionCallback? onTapOutside, MouseCursor? mouseCursor, InputCounterWidgetBuilder? buildCounter, ScrollController? scrollController, ScrollPhysics? scrollPhysics, Iterable<String> ? autofillHints = const <String>[], ContentInsertionConfiguration? contentInsertionConfiguration, Clip clipBehavior = Clip.hardEdge, String? restorationId, bool scribbleEnabled = true, bool enableIMEPersonalizedLearning = true, EditableTextContextMenuBuilder? contextMenuBuilder = _defaultContextMenuBuilder, bool canRequestFocus = true, SpellCheckConfiguration? spellCheckConfiguration, TextMagnifierConfiguration? magnifierConfiguration}) -
Creates a Material Design text field.
const
Properties
- autocorrect → bool
-
Whether to enable autocorrection.
final
-
autofillHints
→ Iterable<
String> ? -
A list of strings that helps the autofill service identify the type of this
text input.
final
- autofocus → bool
-
Whether this text field should focus itself if nothing else is already
focused.
final
- buildCounter → InputCounterWidgetBuilder?
-
Callback that generates a custom InputDecoration.counter widget.
final
- canRequestFocus → bool
-
Determine whether this text field can request the primary focus.
final
- clipBehavior → Clip
-
The content will be clipped (or not) according to this option.
final
- contentInsertionConfiguration → ContentInsertionConfiguration?
-
Configuration of handler for media content inserted via the system input
method.
final
- contextMenuBuilder → EditableTextContextMenuBuilder?
-
Builds the text selection toolbar when requested by the user.
final
- controller → TextEditingController?
-
Controls the text being edited.
final
- cursorColor → Color?
-
The color of the cursor.
final
- cursorErrorColor → Color?
-
The color of the cursor when the InputDecorator is showing an error.
final
- cursorHeight → double?
-
How tall the cursor will be.
final
- cursorOpacityAnimates → bool?
-
Whether the cursor will animate from fully transparent to fully opaque
during each cursor blink.
final
- cursorRadius → Radius?
-
How rounded the corners of the cursor should be.
final
- cursorWidth → double
-
How thick the cursor will be.
final
- decoration → InputDecoration?
-
The decoration to show around the text field.
final
- dragStartBehavior → DragStartBehavior
-
Determines the way that drag start behavior is handled.
final
- enabled → bool?
-
If false the text field is "disabled": it ignores taps and its
decoration is rendered in grey.
final
- enableIMEPersonalizedLearning → bool
-
Whether to enable that the IME update personalized data such as typing
history and user dictionary data.
final
- enableInteractiveSelection → bool
-
Whether to enable user interface affordances for changing the
text selection.
final
- enableSuggestions → bool
-
Whether to show input suggestions as the user types.
final
- expands → bool
-
Whether this widget's height will be sized to fill its parent.
final
- focusNode → FocusNode?
-
Defines the keyboard focus for this widget.
final
- groupId → Object
-
The group identifier for the TextFieldTapRegion of this text field.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- ignorePointers → bool?
-
Determines whether this widget ignores pointer events.
final
-
inputFormatters
→ List<
TextInputFormatter> ? -
Optional input validation and formatting overrides.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- keyboardAppearance → Brightness?
-
The appearance of the keyboard.
final
- keyboardType → TextInputType
-
The type of keyboard to use for editing the text.
final
- magnifierConfiguration → TextMagnifierConfiguration?
-
The configuration for the magnifier of this text field.
final
- maxLength → int?
-
The maximum number of characters (Unicode grapheme clusters) to allow in
the text field.
final
- maxLengthEnforcement → MaxLengthEnforcement?
-
Determines how the maxLength limit should be enforced.
final
- maxLines → int?
-
The maximum number of lines to show at one time, wrapping if necessary.
final
- minLines → int?
-
The minimum number of lines to occupy when the content spans fewer lines.
final
- mouseCursor → MouseCursor?
-
The cursor for a mouse pointer when it enters or is hovering over the
widget.
final
- obscureText → bool
-
Whether to hide the text being edited (e.g., for passwords).
final
- obscuringCharacter → String
-
Character used for obscuring text if obscureText is true.
final
- onAppPrivateCommand → AppPrivateCommandCallback?
-
This is used to receive a private command from the input method.
final
-
onChanged
→ ValueChanged<
String> ? -
Called when the user initiates a change to the TextField's
value: when they have inserted or deleted text.
final
- onEditingComplete → VoidCallback?
-
Called when the user submits editable content (e.g., user presses the "done"
button on the keyboard).
final
-
onSubmitted
→ ValueChanged<
String> ? -
Called when the user indicates that they are done editing the text in the
field.
final
- onTap → GestureTapCallback?
-
Called for the first tap in a series of taps.
final
- onTapAlwaysCalled → bool
-
Whether onTap should be called for every tap.
final
- onTapOutside → TapRegionCallback?
-
Called for each tap that occurs outside of theTextFieldTapRegion group
when the text field is focused.
final
- readOnly → bool
-
Whether the text can be changed.
final
- restorationId → String?
-
Restoration ID to save and restore the state of the text field.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scribbleEnabled → bool
-
Whether iOS 14 Scribble features are enabled for this widget.
final
- scrollController → ScrollController?
-
The ScrollController to use when vertically scrolling the input.
final
- scrollPadding → EdgeInsets
-
Configures the padding for the edges surrounding a Scrollable when the
text field scrolls into view.
final
- scrollPhysics → ScrollPhysics?
-
The ScrollPhysics to use when vertically scrolling the input.
final
- selectionControls → TextSelectionControls?
-
Optional delegate for building the text selection handles.
final
- selectionEnabled → bool
-
Same as enableInteractiveSelection.
no setter
- selectionHeightStyle → BoxHeightStyle
-
Controls how tall the selection highlight boxes are computed to be.
final
- selectionWidthStyle → BoxWidthStyle
-
Controls how wide the selection highlight boxes are computed to be.
final
- showCursor → bool?
-
Whether to show cursor.
final
- smartDashesType → SmartDashesType
-
Whether to allow the platform to automatically format dashes.
final
- smartQuotesType → SmartQuotesType
-
Whether to allow the platform to automatically format quotes.
final
- spellCheckConfiguration → SpellCheckConfiguration?
-
Configuration that details how spell check should be performed.
final
- statesController → MaterialStatesController?
-
Represents the interactive "state" of this widget in terms of a set of
WidgetStates, including WidgetState.disabled, WidgetState.hovered,
WidgetState.error, and WidgetState.focused.
final
- strutStyle → StrutStyle?
-
The strut style used for the vertical layout.
final
- style → TextStyle?
-
The style to use for the text being edited.
final
- textAlign → TextAlign
-
How the text should be aligned horizontally.
final
- textAlignVertical → TextAlignVertical?
-
How the text should be aligned vertically.
final
- textCapitalization → TextCapitalization
-
Configures how the platform keyboard will select an uppercase or
lowercase keyboard.
final
- textDirection → TextDirection?
-
The directionality of the text.
final
- textInputAction → TextInputAction?
-
The type of action button to use for the keyboard.
final
- toolbarOptions → ToolbarOptions?
-
Configuration of toolbar options.
final
- undoController → UndoHistoryController?
-
Controls the undo state.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< TextField> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
defaultSpellCheckSuggestionsToolbarBuilder(
BuildContext context, EditableTextState editableTextState) → Widget - Default builder for TextField's spell check suggestions toolbar.
-
inferAndroidSpellCheckConfiguration(
SpellCheckConfiguration? configuration) → SpellCheckConfiguration - Returns a new SpellCheckConfiguration where the given configuration has had any missing values replaced with their defaults for the Android platform.
Constants
- materialMisspelledTextStyle → const TextStyle
- The TextStyle used to indicate misspelled words in the Material style.
- noMaxLength → const int
- If maxLength is set to this value, only the "current input length" part of the character counter is shown.