ForwardingFileSystemEntity<T extends FileSystemEntity, D extends FileSystemEntity> class Null safety

A file system entity that forwards all methods and properties to a delegate.

Implemented types
Implementers

Constructors

ForwardingFileSystemEntity()

Properties

absolute → T
A FileSystemEntity whose path is the absolute path of path. [...]
read-only, override
basename String
Gets the part of this entity's path after the last separator. [...]
read-only, override
delegate → D
The entity to which this entity will forward all methods and properties.
@protected, read-only
dirname String
Gets the part of this entity's path before the last separator. [...]
read-only, override
fileSystem FileSystem
Returns the file system responsible for this entity.
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
isAbsolute bool
Whether this object's path is absolute. [...]
read-only, override
parent Directory
The parent directory of this entity.
read-only, override
path String
read-only, override
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
uri Uri
A Uri representing the file system entity's location. [...]
read-only, override

Methods

delete({bool recursive = false}) Future<T>
Deletes this FileSystemEntity. [...]
override
deleteSync({bool recursive = false}) → void
Synchronously deletes this FileSystemEntity. [...]
override
exists() Future<bool>
Checks whether the file system entity with this path exists. [...]
override
existsSync() bool
Synchronously checks whether the file system entity with this path exists. [...]
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
rename(String newPath) Future<T>
Renames this file system entity. [...]
override
renameSync(String newPath) → T
Synchronously renames this file system entity. [...]
override
Resolves the path of a file system object relative to the current working directory. [...]
override
resolveSymbolicLinksSync() String
Resolves the path of a file system object relative to the current working directory. [...]
override
stat() Future<FileStat>
Calls the operating system's stat() function on path. [...]
override
statSync() FileStat
Synchronously calls the operating system's stat() function on path. [...]
override
toString() String
A string representation of this object. [...]
inherited
watch({int events = FileSystemEvent.all, bool recursive = false}) Stream<FileSystemEvent>
Start watching the FileSystemEntity for changes. [...]
override
wrap(D delegate) → T
Creates a new entity with the same file system and same type as this entity but backed by the specified delegate.
wrapDirectory(Directory delegate) Directory
Creates a new directory with the same file system as this entity and backed by the specified delegate.
wrapFile(File delegate) File
Creates a new file with the same file system as this entity and backed by the specified delegate.
Creates a new link with the same file system as this entity and backed by the specified delegate.

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited