framebufferTextureMultiviewOVR method
Implementation
external void framebufferTextureMultiviewOVR(
GLenum target,
GLenum attachment,
WebGLTexture? texture,
GLint level,
GLint baseViewIndex,
GLsizei numViews,
);
external void framebufferTextureMultiviewOVR(
GLenum target,
GLenum attachment,
WebGLTexture? texture,
GLint level,
GLint baseViewIndex,
GLsizei numViews,
);