rangeMax property
The read-only WebGLShaderPrecisionFormat.rangeMax property returns
the base 2 log of the absolute value of the maximum value that can be
represented.
Implementation
external GLint get rangeMax;
The read-only WebGLShaderPrecisionFormat.rangeMax property returns
the base 2 log of the absolute value of the maximum value that can be
represented.
external GLint get rangeMax;