# valleyRounding property

final

The amount of rounding of the interior corners of stars.

This is a value between zero and one which describes how rounded the inner corners in a star (the "valley" between points) should be. A value of zero means no rounding (sharp corners), and a value of one means that the entire corner is a portion of a circle.

Defaults to zero. The sum of pointRounding and valleyRounding must be less than or equal to one. For polygons created with StarBorder.polygon, this will always be zero.

## Implementation

`final double valleyRounding;`