MainAxisAlignment enum
How the children should be placed along the main axis in a flex layout.
See also:
- Column, Row, and Flex, the flex widgets.
- RenderFlex, the flex render object.
Values
- start → const MainAxisAlignment
- 
  Place the children as close to the start of the main axis as possible. If this value is used in a horizontal direction, a TextDirection must be available to determine if the start is the left or the right. If this value is used in a vertical direction, a VerticalDirection must be available to determine if the start is the top or the bottom. 
- end → const MainAxisAlignment
- 
  Place the children as close to the end of the main axis as possible. If this value is used in a horizontal direction, a TextDirection must be available to determine if the end is the left or the right. If this value is used in a vertical direction, a VerticalDirection must be available to determine if the end is the top or the bottom. 
- center → const MainAxisAlignment
- 
  Place the children as close to the middle of the main axis as possible. 
- spaceBetween → const MainAxisAlignment
- 
  Place the free space evenly between the children. 
- spaceAround → const MainAxisAlignment
- 
  Place the free space evenly between the children as well as half of that space before and after the first and last child. 
- spaceEvenly → const MainAxisAlignment
- 
  Place the free space evenly between the children as well as before and after the first and last child. 
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- index → int
- 
  A numeric identifier for the enumerated value.
  no setterinherited
- name → String
- 
      Available on Enum, provided by the EnumName extension The name of the enum value.no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Constants
- 
    values
  → const List<MainAxisAlignment> 
- A constant List of the values in this enum, in order of their declaration.