sizedByParent property Null safety

bool sizedByParent
override

Whether the constraints are the only input to the sizing algorithm (in particular, child nodes have no impact).

Returning false is always correct, but returning true can be more efficient when computing the size of this render object because we don't need to recompute the size if the constraints don't change.

Typically, subclasses will always return the same value. If the value can change, then, when it does change, the subclass should make sure to call markNeedsLayoutForSizedByParentChange.

Subclasses that return true must not change the dimensions of this render object in performLayout. Instead, that work should be done by performResize.

Implementation

@override
bool get sizedByParent => true;