origin property
The origin of the coordinate system (relative to the upper left corner of this render object) in which to apply the matrix.
Setting an origin is equivalent to conjugating the transform matrix by a translation. This property is provided just for convenience.
Implementation
Offset? get origin => _origin;
Implementation
set origin(Offset? value) {
if (_origin == value) {
return;
}
_origin = value;
markNeedsPaint();
markNeedsSemanticsUpdate();
}