moveTo method
Calls jumpTo if duration is null or Duration.zero, otherwise animateTo is called.
If animateTo is called then curve
defaults to Curves.ease. The
clamp
parameter is ignored by this stub implementation but subclasses
like ScrollPosition handle it by adjusting to
to prevent over or
underscroll.
Implementation
Future<void> moveTo(
double to, {
Duration? duration,
Curve? curve,
bool? clamp,
}) {
if (duration == null || duration == Duration.zero) {
jumpTo(to);
return Future<void>.value();
} else {
return animateTo(to, duration: duration, curve: curve ?? Curves.ease);
}
}