Priority class Null safety
A task priority, as passed to SchedulerBinding.scheduleTask.
- animation → const Priority
A task to run even when animations are running.
- idle → const Priority
A task to run after all other tasks, when no animations are running.
- kMaxOffset → const int
Maximum offset by which to clamp relative priorities. [...]
- touch → const Priority
A task to run even when the user is interacting with the device.