transform method

void transform(
  1. Matrix4 t
)

Transform this by the transform t.

Implementation

void transform(Matrix4 t) {
  t
    ..transform3(_center)
    ..rotate3(_axis0..scale(_halfExtents.x))
    ..rotate3(_axis1..scale(_halfExtents.y))
    ..rotate3(_axis2..scale(_halfExtents.z));

  _halfExtents
    ..x = _axis0.normalize()
    ..y = _axis1.normalize()
    ..z = _axis2.normalize();
}