BoxScrollView class

A ScrollView that uses a single child layout model.

See also:



BoxScrollView({Key key, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding, double cacheExtent, int semanticChildCount, DragStartBehavior dragStartBehavior: DragStartBehavior.start })
Creates a ScrollView uses a single child layout model. [...]


padding EdgeInsetsGeometry
The amount of space by which to inset the children.
anchor double
The relative position of the zero scroll offset. [...]
final, inherited
cacheExtent double
The viewport has an area before and after the visible area to cache items that are about to become visible when the user scrolls. [...]
final, inherited
center Key
The first child in the GrowthDirection.forward growth direction. [...]
final, inherited
controller ScrollController
An object that can be used to control the position to which this scroll view is scrolled. [...]
final, inherited
dragStartBehavior DragStartBehavior
Determines the way that drag start behavior is handled. [...]
final, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
physics ScrollPhysics
How the scroll view should respond to user input. [...]
final, inherited
primary bool
Whether this is the primary scroll view associated with the parent PrimaryScrollController. [...]
final, inherited
reverse bool
Whether the scroll view scrolls in the reading direction. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
scrollDirection Axis
The axis along which the scroll view scrolls. [...]
final, inherited
semanticChildCount int
The number of children that will contribute semantic information. [...]
final, inherited
shrinkWrap bool
Whether the extent of the scroll view in the scrollDirection should be determined by the contents being viewed. [...]
final, inherited


buildChildLayout(BuildContext context) Widget
Subclasses should override this method to build the layout model.
buildSlivers(BuildContext context) List<Widget>
Build the list of widgets to place inside the viewport. [...]
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
buildViewport(BuildContext context, ViewportOffset offset, AxisDirection axisDirection, List<Widget> slivers) Widget
Build the viewport. [...]
@protected, inherited
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
getDirection(BuildContext context) AxisDirection
Returns the AxisDirection in which the scroll view scrolls. [...]
@protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
toStringShort() String
A short, textual description of this widget.


operator ==(dynamic other) bool
The equality operator. [...]