GridView constructor

GridView({
  1. Key? key,
  2. Axis scrollDirection = Axis.vertical,
  3. bool reverse = false,
  4. ScrollController? controller,
  5. bool? primary,
  6. ScrollPhysics? physics,
  7. bool shrinkWrap = false,
  8. EdgeInsetsGeometry? padding,
  9. required SliverGridDelegate gridDelegate,
  10. bool addAutomaticKeepAlives = true,
  11. bool addRepaintBoundaries = true,
  12. bool addSemanticIndexes = true,
  13. double? cacheExtent,
  14. List<Widget> children = const <Widget>[],
  15. int? semanticChildCount,
  16. DragStartBehavior dragStartBehavior = DragStartBehavior.start,
  17. Clip clipBehavior = Clip.hardEdge,
  18. ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = ScrollViewKeyboardDismissBehavior.manual,
  19. String? restorationId,
  20. HitTestBehavior hitTestBehavior = HitTestBehavior.opaque,
})

Creates a scrollable, 2D array of widgets with a custom SliverGridDelegate.

The addAutomaticKeepAlives argument corresponds to the SliverChildListDelegate.addAutomaticKeepAlives property. The addRepaintBoundaries argument corresponds to the SliverChildListDelegate.addRepaintBoundaries property. Both must not be null.

Implementation

GridView({
  super.key,
  super.scrollDirection,
  super.reverse,
  super.controller,
  super.primary,
  super.physics,
  super.shrinkWrap,
  super.padding,
  required this.gridDelegate,
  bool addAutomaticKeepAlives = true,
  bool addRepaintBoundaries = true,
  bool addSemanticIndexes = true,
  super.cacheExtent,
  List<Widget> children = const <Widget>[],
  int? semanticChildCount,
  super.dragStartBehavior,
  super.clipBehavior,
  super.keyboardDismissBehavior,
  super.restorationId,
  super.hitTestBehavior,
}) : childrenDelegate = SliverChildListDelegate(
       children,
       addAutomaticKeepAlives: addAutomaticKeepAlives,
       addRepaintBoundaries: addRepaintBoundaries,
       addSemanticIndexes: addSemanticIndexes,
     ),
     super(
       semanticChildCount: semanticChildCount ?? children.length,
     );