InspectorSelection class

Mutable selection state of the inspector.

Mixed in types

Constructors

InspectorSelection()
Creates an instance of InspectorSelection.

Properties

active bool
Whether the selected render object is attached to the tree or has gone out of scope.
no setter
candidates List<RenderObject>
Render objects that are candidates to be selected.
getter/setter pair
current RenderObject?
Selected render object typically from the candidates list.
getter/setter pair
currentElement Element?
Selected Element consistent with the current selected RenderObject.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
index int
Index within the list of candidates that is currently selected.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
clear() → void
Set the selection to empty.
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited