LogicalKeySet class

A set of LogicalKeyboardKeys that can be used as the keys in a map.

A key set contains the keys that are down simultaneously to represent a shortcut.

This is mainly used by ShortcutManager to allow the definition of shortcut mappings.

This is a thin wrapper around a Set, but changes the equality comparison from an identity comparison to a contents comparison so that non-identical sets with the same keys in them will compare as equal.

Inheritance

Constructors

LogicalKeySet(LogicalKeyboardKey key1, [ LogicalKeyboardKey key2, LogicalKeyboardKey key3, LogicalKeyboardKey key4 ])
A constructor for making a LogicalKeySet of up to four keys. [...]
LogicalKeySet.fromSet(Set<LogicalKeyboardKey> keys)
Create a LogicalKeySet from a set of LogicalKeyboardKeys. [...]

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
keys Set<LogicalKeyboardKey>
Returns an unmodifiable view of the KeyboardKeys in this KeySet.
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited