MetaData class Null safety

Holds opaque meta data in the render tree.

Useful for decorating the render tree with information that will be consumed later. For example, you could store information in the render tree that will be used when the user interacts with the render tree but has no visual impact prior to the interaction.



MetaData({Key? key, dynamic metaData, HitTestBehavior behavior, Widget? child})
Creates a widget that hold opaque meta data. [...]


behavior HitTestBehavior
How to behave during hit testing.
child Widget?
The widget below this widget in the tree. [...]
final, inherited
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
key Key?
Controls how one widget replaces another widget in the tree. [...]
final, inherited
metaData → dynamic
Opaque meta data ignored by the render tree.
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited


createElement() SingleChildRenderObjectElement
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
createRenderObject(BuildContext context) RenderMetaData
Creates an instance of the RenderObject class that this RenderObjectWidget represents, using the configuration described by this RenderObjectWidget. [...]
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
didUnmountRenderObject(covariant RenderObject renderObject) → void
A render object previously associated with this widget has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderObject.
@protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
toString({DiagnosticLevel minLevel =}) String
A string representation of this object. [...]
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
toStringShort() String
A short, textual description of this widget.
updateRenderObject(BuildContext context, covariant RenderMetaData renderObject) → void
Copies the configuration described by this RenderObjectWidget to the given RenderObject, which will be of the same type as returned by this object's createRenderObject. [...]


operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited