PerformanceOverlay class
Displays performance statistics.
The overlay shows two time series. The first shows how much time was required on this thread to produce each frame. The second shows how much time was required on the raster thread (formerly known as the GPU thread) to produce each frame. Ideally, both these values would be less than the total frame budget for the hardware on which the app is running. For example, if the hardware has a screen that updates at 60 Hz, each thread should ideally spend less than 16ms producing each frame. This ideal condition is indicated by a green vertical line for each thread. Otherwise, the performance overlay shows a red vertical line.
The simplest way to show the performance overlay is to set MaterialApp.showPerformanceOverlay or WidgetsApp.showPerformanceOverlay to true.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- RenderObjectWidget
- LeafRenderObjectWidget
- PerformanceOverlay
Constructors
- PerformanceOverlay({Key? key, int optionsMask = 0})
-
Create a performance overlay that only displays specific statistics. The
mask is created by shifting 1 by the index of the specific
PerformanceOverlayOption to enable.
const
- PerformanceOverlay.allEnabled({Key? key})
- Create a performance overlay that displays all available statistics.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- optionsMask → int
-
The mask is created by shifting 1 by the index of the specific
PerformanceOverlayOption to enable.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → LeafRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderPerformanceOverlay -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderPerformanceOverlay renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited