ReorderableList class Null safety

A scrolling container that allows the user to interactively reorder the list items.

This widget is similar to one created by ListView.builder, and uses an IndexedWidgetBuilder to create each item.

It is up to the application to wrap each child (or an internal part of the child such as a drag handle) with a drag listener that will recognize the start of an item drag and then start the reorder by calling ReorderableListState.startItemDragReorder. This is most easily achieved by wrapping each child in a ReorderableDragStartListener or a ReorderableDelayedDragStartListener. These will take care of recognizing the start of a drag gesture and call the list state's ReorderableListState.startItemDragReorder method.

This widget's ReorderableListState can be used to manually start an item reorder, or cancel a current drag. To refer to the ReorderableListState either provide a GlobalKey or use the static ReorderableList.of method from an item's build method.

See also:

Inheritance

Constructors

ReorderableList({Key? key, required IndexedWidgetBuilder itemBuilder, required int itemCount, required ReorderCallback onReorder, ReorderItemProxyDecorator? proxyDecorator, EdgeInsetsGeometry? padding, Axis scrollDirection, bool reverse, ScrollController? controller, bool? primary, ScrollPhysics? physics, bool shrinkWrap, double anchor, double? cacheExtent, DragStartBehavior dragStartBehavior, ScrollViewKeyboardDismissBehavior keyboardDismissBehavior, String? restorationId, Clip clipBehavior})
Creates a scrolling container that allows the user to interactively reorder the list items. [...]
const

Properties

anchor double
The relative position of the zero scroll offset. [...]
final
cacheExtent double?
The viewport has an area before and after the visible area to cache items that are about to become visible when the user scrolls. [...]
final
clipBehavior Clip
The content will be clipped (or not) according to this option. [...]
final
controller ScrollController?
An object that can be used to control the position to which this scroll view is scrolled. [...]
final
dragStartBehavior DragStartBehavior
Determines the way that drag start behavior is handled. [...]
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
itemBuilder IndexedWidgetBuilder
Called, as needed, to build list item widgets. [...]
final
itemCount int
The number of items in the list. [...]
final
key Key?
Controls how one widget replaces another widget in the tree. [...]
final, inherited
keyboardDismissBehavior ScrollViewKeyboardDismissBehavior
ScrollViewKeyboardDismissBehavior the defines how this ScrollView will dismiss the keyboard automatically. [...]
final
onReorder ReorderCallback
A callback used by the list to report that a list item has been dragged to a new location in the list and the application should update the order of the items.
final
padding EdgeInsetsGeometry?
The amount of space by which to inset the list contents. [...]
final
physics ScrollPhysics?
How the scroll view should respond to user input. [...]
final
primary bool?
Whether this is the primary scroll view associated with the parent PrimaryScrollController. [...]
final
proxyDecorator ReorderItemProxyDecorator?
A callback that allows the app to add an animated decoration around an item when it is being dragged.
final
restorationId String?
Restoration ID to save and restore the scroll offset of the scrollable. [...]
final
reverse bool
Whether the scroll view scrolls in the reading direction. [...]
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
scrollDirection Axis
The axis along which the scroll view scrolls. [...]
final
shrinkWrap bool
Whether the extent of the scroll view in the scrollDirection should be determined by the contents being viewed. [...]
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() ReorderableListState
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited

Static Methods

maybeOf(BuildContext context) ReorderableListState?
The state from the closest instance of this class that encloses the given context. [...]
of(BuildContext context) ReorderableListState
The state from the closest instance of this class that encloses the given context. [...]