RepeatingAnimationBuilder<T extends Object> class

Widget that animates an Animatable value and repeats indefinitely.

The animation continuously cycles from the value produced by the Animatable at 0.0 to the value at 1.0. The builder receives the current value produced by this Animatable and builds the child from it. When the animation reaches 1.0, it either restarts from 0.0 or reverses direction, based on the configured repeatMode. When paused is true, the animation stops at its current value.

This example shows a continuously rotating square that can be paused and resumed.
link

To create a local project with this code sample, run:
flutter create --sample=widgets.RepeatingAnimationBuilder.1 mysample

For more complex, stateful, or coordinated animations, consider managing an AnimationController directly and composing it with AnimatedBuilder or an AnimatedWidget.

See also:

Inheritance

Constructors

RepeatingAnimationBuilder({Key? key, required Animatable<T> animatable, required Duration duration, Curve curve = Curves.linear, RepeatMode repeatMode = RepeatMode.restart, bool paused = false, required ValueWidgetBuilder<T> builder, Widget? child})
Creates a widget that repeats an animation.
const

Properties

animatable Animatable<T>
The animatable to drive repeatedly.
final
builder ValueWidgetBuilder<T>
A builder that creates the animated widget subtree.
final
child Widget?
An optional widget to pass to the builder.
final
curve Curve
The curve applied to the animation input before it is passed to the animatable.
final
duration Duration
The duration of the animation.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
paused bool
Whether the animation is currently paused.
final
repeatMode RepeatMode
How the animation behaves after reaching 1.0.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<RepeatingAnimationBuilder<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited