Shortcuts class

A widget that establishes an ShortcutManager to be used by its descendants when invoking an Action via a keyboard key combination that maps to an Intent.

See also:

  • Intent, a class for containing a description of a user action to be invoked.
  • Action, a class for defining an invocation of a user action.
Inheritance

Constructors

Shortcuts({Key key, ShortcutManager manager, @required Map<LogicalKeySet, Intent> shortcuts, @required Widget child, String debugLabel})
Creates a const Shortcuts widget. [...]
const

Properties

child Widget
The child widget for this Shortcuts widget. [...]
final
debugLabel String
The debug label that is printed for this node when logged. [...]
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
manager ShortcutManager
The ShortcutManager that will manage the mapping between key combinations and Actions. [...]
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
shortcuts Map<LogicalKeySet, Intent>
The map of shortcuts that the ShortcutManager will be given to manage. [...]
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() → _ShortcutsState
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.info}) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited

Static Methods

of(BuildContext context, {bool nullOk: false}) ShortcutManager
Returns the ActionDispatcher that most tightly encloses the given BuildContext. [...]