SliverIgnorePointer class

A sliver widget that is invisible during hit testing.

When ignoring is true, this widget (and its subtree) is invisible to hit testing. It still consumes space during layout and paints its sliver child as usual. It just cannot be the target of located events, because it returns false from RenderSliver.hitTest.

Semantics

Using this class may also affect how the semantics subtree underneath is collected.

If ignoring is true, pointer-related SemanticsActions are removed from the semantics subtree. Otherwise, the subtree remains untouched.

The usages of ignoringSemantics are deprecated and not recommended. This property was introduced to workaround the semantics behavior of the IgnorePointer and its friends before v3.8.0-12.0.pre.

Before that version, entire semantics subtree is dropped if ignoring is true. Developers can only use ignoringSemantics to preserver the semantics subtrees.

After that version, with ignoring set to true, it only prevents semantics user actions in the semantics subtree but leaves the other SemanticsProperties intact. Therefore, the ignoringSemantics is no longer needed.

If ignoringSemantics is true, the semantics subtree is dropped. Therefore, the subtree will be invisible to assistive technologies.

If ignoringSemantics is false, the semantics subtree is collected as usual.

See also:

Inheritance

Constructors

SliverIgnorePointer({Key? key, bool ignoring = true, @Deprecated('Create a custom sliver ignore pointer widget instead. ' 'This feature was deprecated after v3.8.0-12.0.pre.') bool? ignoringSemantics, Widget? sliver})
Creates a sliver widget that is invisible to hit testing.
const

Properties

child Widget?
The widget below this widget in the tree.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
ignoring bool
Whether this sliver is ignored during hit testing.
final
ignoringSemantics bool?
Whether the semantics of this sliver is ignored when compiling the semantics tree.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() SingleChildRenderObjectElement
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
createRenderObject(BuildContext context) RenderSliverIgnorePointer
Creates an instance of the RenderObject class that this RenderObjectWidget represents, using the configuration described by this RenderObjectWidget.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
didUnmountRenderObject(covariant RenderObject renderObject) → void
A render object previously associated with this widget has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderObject.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited
updateRenderObject(BuildContext context, covariant RenderSliverIgnorePointer renderObject) → void
Copies the configuration described by this RenderObjectWidget to the given RenderObject, which will be of the same type as returned by this object's createRenderObject.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited