insertRenderObjectChild method

  1. @override
void insertRenderObjectChild(
  1. covariant RenderObject child,
  2. covariant int slot
)
override

Insert the given child into renderObject at the given slot.

The semantics of slot are determined by this element. For example, if this element has a single child, the slot should always be null. If this element has a list of children, the previous sibling element wrapped in an IndexedSlot is a convenient value for the slot.

Implementation

@override
void insertRenderObjectChild(covariant RenderObject child, int slot) {
  assert(_currentlyUpdatingChildIndex == slot);
  assert(renderObject.debugValidateChild(child));
  renderObject.insert(child as RenderBox, after: _currentBeforeChild);
  assert(() {
    final SliverMultiBoxAdaptorParentData childParentData = child.parentData! as SliverMultiBoxAdaptorParentData;
    assert(slot == childParentData.index);
    return true;
  }());
}