StatefulBuilder class

A platonic widget that both has state and calls a closure to obtain its child widget.

The StateSetter function passed to the builder is used to invoke a rebuild instead of a typical State's State.setState.

Since the builder is re-invoked when the StateSetter is called, any variables that represents state should be kept outside the builder function.

This example shows using an inline StatefulBuilder that rebuilds and that also has state.
await showDialog<void>(
  context: context,
  builder: (BuildContext context) {
    int selectedRadio = 0;
    return AlertDialog(
      content: StatefulBuilder(
        builder: (BuildContext context, StateSetter setState) {
          return Column(
            mainAxisSize: MainAxisSize.min,
            children: List<Widget>.generate(4, (int index) {
              return Radio<int>(
                value: index,
                groupValue: selectedRadio,
                onChanged: (int value) {
                  setState(() => selectedRadio = value);
                },
              );
            }),
          );
        },
      ),
    );
  },
);

See also:

  • Builder, the platonic stateless widget.
Inheritance

Constructors

StatefulBuilder({Key key, @required StatefulWidgetBuilder builder })
Creates a widget that both has state and delegates its build to a callback. [...]
const

Properties

builder StatefulWidgetBuilder
Called to obtain the child widget. [...]
final
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createState() → _StatefulBuilderState
Creates the mutable state for this widget at a given location in the tree. [...]
override
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited