| AddCommand(Command &&command) | impeller::RenderPass | protected |
| BindDynamicResource(ShaderStage stage, DescriptorType type, const SampledImageSlot &slot, std::unique_ptr< ShaderMetadata > metadata, std::shared_ptr< const Texture > texture, raw_ptr< const Sampler >) | impeller::RenderPass | virtual |
| BindDynamicResource(ShaderStage stage, DescriptorType type, const ShaderUniformSlot &slot, std::unique_ptr< ShaderMetadata > metadata, BufferView view) | impeller::RenderPass | virtual |
| BindResource(ShaderStage stage, DescriptorType type, const ShaderUniformSlot &slot, const ShaderMetadata *metadata, BufferView view) override | impeller::RenderPass | virtual |
| BindResource(ShaderStage stage, DescriptorType type, const SampledImageSlot &slot, const ShaderMetadata *metadata, std::shared_ptr< const Texture > texture, raw_ptr< const Sampler >) override | impeller::RenderPass | virtual |
| bound_buffers_ | impeller::RenderPass | protected |
| bound_textures_ | impeller::RenderPass | protected |
| CommandBufferGLES class | impeller::RenderPassGLES | friend |
| commands_ | impeller::RenderPass | protected |
| context_ | impeller::RenderPass | protected |
| Draw() | impeller::RenderPass | virtual |
| EncodeCommands() const | impeller::RenderPass | |
| GetCommands() const | impeller::RenderPass | inlinevirtual |
| GetContext() const | impeller::RenderPass | |
| GetOrthographicTransform() const | impeller::RenderPass | |
| GetRenderTarget() const | impeller::RenderPass | |
| GetRenderTargetPixelFormat() const | impeller::RenderPass | |
| GetRenderTargetSize() const | impeller::RenderPass | |
| GetSampleCount() const | impeller::RenderPass | |
| has_depth_attachment_ | impeller::RenderPass | protected |
| has_stencil_attachment_ | impeller::RenderPass | protected |
| HasDepthAttachment() const | impeller::RenderPass | |
| HasStencilAttachment() const | impeller::RenderPass | |
| orthographic_ | impeller::RenderPass | protected |
| pixel_format_ | impeller::RenderPass | protected |
| render_target_ | impeller::RenderPass | protected |
| render_target_size_ | impeller::RenderPass | protected |
| RenderPass(std::shared_ptr< const Context > context, const RenderTarget &target) | impeller::RenderPass | protected |
| ResetGLState(const ProcTableGLES &gl) | impeller::RenderPassGLES | static |
| sample_count_ | impeller::RenderPass | protected |
| SetBaseVertex(uint64_t value) | impeller::RenderPass | virtual |
| SetCommandLabel(std::string_view label) | impeller::RenderPass | virtual |
| SetElementCount(size_t count) | impeller::RenderPass | virtual |
| SetIndexBuffer(BufferView index_buffer, IndexType index_type) | impeller::RenderPass | virtual |
| SetInstanceCount(size_t count) | impeller::RenderPass | virtual |
| SetLabel(std::string_view label) | impeller::RenderPass | |
| SetPipeline(PipelineRef pipeline) | impeller::RenderPass | virtual |
| SetPipeline(const std::shared_ptr< Pipeline< PipelineDescriptor >> &pipeline) | impeller::RenderPass | |
| SetScissor(IRect scissor) | impeller::RenderPass | virtual |
| SetStencilReference(uint32_t value) | impeller::RenderPass | virtual |
| SetVertexBuffer(VertexBuffer buffer) | impeller::RenderPass | virtual |
| SetVertexBuffer(BufferView vertex_buffer) | impeller::RenderPass | |
| SetVertexBuffer(std::vector< BufferView > vertex_buffers) | impeller::RenderPass | |
| SetVertexBuffer(BufferView vertex_buffers[], size_t vertex_buffer_count) | impeller::RenderPass | virtual |
| SetViewport(Viewport viewport) | impeller::RenderPass | virtual |
| ValidateIndexBuffer(const BufferView &index_buffer, IndexType index_type) | impeller::RenderPass | protectedstatic |
| ValidateVertexBuffers(const BufferView vertex_buffers[], size_t vertex_buffer_count) | impeller::RenderPass | protectedstatic |
| vertex_buffers_ | impeller::RenderPass | protected |
| ~RenderPass() | impeller::RenderPass | virtual |
| ~RenderPassGLES() override | impeller::RenderPassGLES | |
| ~ResourceBinder()=default | impeller::ResourceBinder | virtual |