AddCommand(Command &&command) | impeller::RenderPass | protected |
BindDynamicResource(ShaderStage stage, DescriptorType type, const SampledImageSlot &slot, std::unique_ptr< ShaderMetadata > metadata, std::shared_ptr< const Texture > texture, raw_ptr< const Sampler >) | impeller::RenderPass | virtual |
BindDynamicResource(ShaderStage stage, DescriptorType type, const ShaderUniformSlot &slot, std::unique_ptr< ShaderMetadata > metadata, BufferView view) | impeller::RenderPass | virtual |
BindResource(ShaderStage stage, DescriptorType type, const ShaderUniformSlot &slot, const ShaderMetadata *metadata, BufferView view) override | impeller::RenderPass | virtual |
BindResource(ShaderStage stage, DescriptorType type, const SampledImageSlot &slot, const ShaderMetadata *metadata, std::shared_ptr< const Texture > texture, raw_ptr< const Sampler >) override | impeller::RenderPass | virtual |
bound_buffers_ | impeller::RenderPass | protected |
bound_textures_ | impeller::RenderPass | protected |
CommandBufferGLES class | impeller::RenderPassGLES | friend |
commands_ | impeller::RenderPass | protected |
context_ | impeller::RenderPass | protected |
Draw() | impeller::RenderPass | virtual |
EncodeCommands() const | impeller::RenderPass | |
GetCommands() const | impeller::RenderPass | inlinevirtual |
GetContext() const | impeller::RenderPass | |
GetOrthographicTransform() const | impeller::RenderPass | |
GetRenderTarget() const | impeller::RenderPass | |
GetRenderTargetPixelFormat() const | impeller::RenderPass | |
GetRenderTargetSize() const | impeller::RenderPass | |
GetSampleCount() const | impeller::RenderPass | |
has_depth_attachment_ | impeller::RenderPass | protected |
has_stencil_attachment_ | impeller::RenderPass | protected |
HasDepthAttachment() const | impeller::RenderPass | |
HasStencilAttachment() const | impeller::RenderPass | |
orthographic_ | impeller::RenderPass | protected |
pixel_format_ | impeller::RenderPass | protected |
render_target_ | impeller::RenderPass | protected |
render_target_size_ | impeller::RenderPass | protected |
RenderPass(std::shared_ptr< const Context > context, const RenderTarget &target) | impeller::RenderPass | protected |
ResetGLState(const ProcTableGLES &gl) | impeller::RenderPassGLES | static |
sample_count_ | impeller::RenderPass | protected |
SetBaseVertex(uint64_t value) | impeller::RenderPass | virtual |
SetCommandLabel(std::string_view label) | impeller::RenderPass | virtual |
SetElementCount(size_t count) | impeller::RenderPass | virtual |
SetIndexBuffer(BufferView index_buffer, IndexType index_type) | impeller::RenderPass | virtual |
SetInstanceCount(size_t count) | impeller::RenderPass | virtual |
SetLabel(std::string_view label) | impeller::RenderPass | |
SetPipeline(PipelineRef pipeline) | impeller::RenderPass | virtual |
SetPipeline(const std::shared_ptr< Pipeline< PipelineDescriptor >> &pipeline) | impeller::RenderPass | |
SetScissor(IRect scissor) | impeller::RenderPass | virtual |
SetStencilReference(uint32_t value) | impeller::RenderPass | virtual |
SetVertexBuffer(VertexBuffer buffer) | impeller::RenderPass | virtual |
SetVertexBuffer(BufferView vertex_buffer) | impeller::RenderPass | |
SetVertexBuffer(std::vector< BufferView > vertex_buffers) | impeller::RenderPass | |
SetVertexBuffer(BufferView vertex_buffers[], size_t vertex_buffer_count) | impeller::RenderPass | virtual |
SetViewport(Viewport viewport) | impeller::RenderPass | virtual |
ValidateIndexBuffer(const BufferView &index_buffer, IndexType index_type) | impeller::RenderPass | protectedstatic |
ValidateVertexBuffers(const BufferView vertex_buffers[], size_t vertex_buffer_count) | impeller::RenderPass | protectedstatic |
vertex_buffers_ | impeller::RenderPass | protected |
~RenderPass() | impeller::RenderPass | virtual |
~RenderPassGLES() override | impeller::RenderPassGLES | |
~ResourceBinder()=default | impeller::ResourceBinder | virtual |