This is the complete list of members for impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ >, including all inherited members.
Builder typedef | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | |
FragmentShader typedef | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | |
GenericRenderPipelineHandle(const Context &context, std::optional< PipelineDescriptor > desc, bool async=true) | impeller::GenericRenderPipelineHandle | inlineexplicit |
GenericRenderPipelineHandle(PipelineFuture< PipelineDescriptor > future) | impeller::GenericRenderPipelineHandle | inlineexplicit |
GetDescriptor() const | impeller::GenericRenderPipelineHandle | inline |
RenderPipelineHandle(const Context &context, bool async=true) | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | inlineexplicit |
RenderPipelineHandle(const Context &context, std::optional< PipelineDescriptor > desc, bool async=true) | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | inlineexplicit |
RenderPipelineHandle(PipelineFuture< PipelineDescriptor > future) | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | inlineexplicit |
VertexShader typedef | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | |
WaitAndGet() | impeller::GenericRenderPipelineHandle | inline |
~GenericRenderPipelineHandle()=default | impeller::GenericRenderPipelineHandle | virtual |