This is the complete list of members for impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ >, including all inherited members.
| Builder typedef | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | |
| FragmentShader typedef | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | |
| GenericRenderPipelineHandle(const Context &context, std::optional< PipelineDescriptor > desc, bool async=true) | impeller::GenericRenderPipelineHandle | inlineexplicit |
| GenericRenderPipelineHandle(PipelineFuture< PipelineDescriptor > future) | impeller::GenericRenderPipelineHandle | inlineexplicit |
| GetDescriptor() const | impeller::GenericRenderPipelineHandle | inline |
| RenderPipelineHandle(const Context &context, bool async=true) | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | inlineexplicit |
| RenderPipelineHandle(const Context &context, std::optional< PipelineDescriptor > desc, bool async=true) | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | inlineexplicit |
| RenderPipelineHandle(PipelineFuture< PipelineDescriptor > future) | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | inlineexplicit |
| VertexShader typedef | impeller::RenderPipelineHandle< VertexShader_, FragmentShader_ > | |
| WaitAndGet() | impeller::GenericRenderPipelineHandle | inline |
| ~GenericRenderPipelineHandle()=default | impeller::GenericRenderPipelineHandle | virtual |