This is the complete list of members for impeller::compiler::ShaderBundleData, including all inherited members.
| AddInputDescription(InputDescription input) | impeller::compiler::ShaderBundleData | |
| AddUniformStruct(ShaderUniformStruct uniform_struct) | impeller::compiler::ShaderBundleData | |
| AddUniformTexture(ShaderUniformTexture uniform_texture) | impeller::compiler::ShaderBundleData | |
| CreateFlatbuffer() const | impeller::compiler::ShaderBundleData | |
| SetShaderData(std::shared_ptr< fml::Mapping > shader) | impeller::compiler::ShaderBundleData | |
| SetSkSLData(std::shared_ptr< fml::Mapping > sksl) | impeller::compiler::ShaderBundleData | |
| ShaderBundleData(std::string entrypoint, spv::ExecutionModel stage, TargetPlatform target_platform) | impeller::compiler::ShaderBundleData | |
| ~ShaderBundleData() | impeller::compiler::ShaderBundleData |