G_BEGIN_DECLS gboolean fl_texture_gl_populate(FlTextureGL *texture, uint32_t width, uint32_t height, FlutterOpenGLTexture *opengl_texture, GError **error)
const uint8_t uint32_t uint32_t * height
const uint8_t uint32_t uint32_t GError ** error
const uint8_t uint32_t * width