Flutter Impeller
fill_path_geometry.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_FILL_PATH_GEOMETRY_H_
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#define FLUTTER_IMPELLER_ENTITY_GEOMETRY_FILL_PATH_GEOMETRY_H_
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#include <optional>
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#include "
impeller/entity/geometry/geometry.h
"
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#include "
impeller/geometry/rect.h
"
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namespace
impeller
{
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/// @brief A geometry that is created from a filled path object.
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class
FillPathGeometry
final :
public
Geometry
{
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public
:
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explicit
FillPathGeometry
(
const
Path
& path,
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std::optional<Rect> inner_rect = std::nullopt);
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~FillPathGeometry
() =
default
;
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// |Geometry|
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bool
CoversArea
(
const
Matrix
& transform,
const
Rect
& rect)
const override
;
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private
:
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// |Geometry|
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GeometryResult
GetPositionBuffer(
const
ContentContext
& renderer,
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const
Entity
& entity,
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RenderPass
& pass)
const override
;
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// |Geometry|
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GeometryVertexType
GetVertexType()
const override
;
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// |Geometry|
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std::optional<Rect> GetCoverage(
const
Matrix
& transform)
const override
;
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// |Geometry|
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GeometryResult
GetPositionUVBuffer(
Rect
texture_coverage,
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Matrix
effect_transform,
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const
ContentContext
& renderer,
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const
Entity
& entity,
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RenderPass
& pass)
const override
;
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// |Geometry|
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GeometryResult::Mode
GetResultMode()
const override
;
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Path
path_;
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std::optional<Rect> inner_rect_;
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FillPathGeometry
(
const
FillPathGeometry
&) =
delete
;
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FillPathGeometry
& operator=(
const
FillPathGeometry
&) =
delete
;
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};
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}
// namespace impeller
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#endif // FLUTTER_IMPELLER_ENTITY_GEOMETRY_FILL_PATH_GEOMETRY_H_
impeller::GeometryVertexType
GeometryVertexType
Definition:
geometry.h:49
impeller::GeometryResult::Mode
Mode
Definition:
geometry.h:21
impeller::Entity
Definition:
entity.h:21
impeller::Path
Paths are lightweight objects that describe a collection of linear, quadratic, or cubic segments....
Definition:
path.h:51
geometry.h
impeller::GeometryResult
Definition:
geometry.h:20
impeller::FillPathGeometry::CoversArea
bool CoversArea(const Matrix &transform, const Rect &rect) const override
Determines if this geometry, transformed by the given transform, will completely cover all surface ar...
Definition:
fill_path_geometry.cc:196
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition:
render_pass.h:33
impeller::Geometry
Definition:
geometry.h:83
rect.h
impeller::FillPathGeometry
A geometry that is created from a filled path object.
Definition:
fill_path_geometry.h:16
impeller
Definition:
aiks_blur_unittests.cc:20
impeller::ContentContext
Definition:
content_context.h:392
impeller::TRect
Definition:
rect.h:122
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition:
matrix.h:37
impeller::FillPathGeometry::~FillPathGeometry
~FillPathGeometry()=default
impeller::FillPathGeometry::FillPathGeometry
FillPathGeometry(const Path &path, std::optional< Rect > inner_rect=std::nullopt)
Definition:
fill_path_geometry.cc:15
impeller
entity
geometry
fill_path_geometry.h
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