Flutter Impeller
runtime_stage_data.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_COMPILER_RUNTIME_STAGE_DATA_H_
6 #define FLUTTER_IMPELLER_COMPILER_RUNTIME_STAGE_DATA_H_
7 
8 #include <memory>
9 #include <vector>
10 
11 #include "flutter/fml/macros.h"
12 #include "flutter/fml/mapping.h"
15 #include "runtime_stage_types_flatbuffers.h"
16 #include "spirv_parser.hpp"
17 
18 namespace impeller {
19 namespace compiler {
20 
22  public:
23  struct Shader {
24  Shader() = default;
25 
26  std::string entrypoint;
27  spv::ExecutionModel stage;
28  std::vector<UniformDescription> uniforms;
29  std::vector<InputDescription> inputs;
30  std::shared_ptr<fml::Mapping> shader;
32 
33  Shader(const Shader&) = delete;
34  Shader& operator=(const Shader&) = delete;
35  };
36 
38 
40 
41  void AddShader(const std::shared_ptr<Shader>& data);
42 
43  std::unique_ptr<fb::RuntimeStageT> CreateStageFlatbuffer(
44  impeller::RuntimeStageBackend backend) const;
45 
46  std::unique_ptr<fb::RuntimeStagesT> CreateMultiStageFlatbuffer() const;
47 
48  std::shared_ptr<fml::Mapping> CreateJsonMapping() const;
49 
50  std::shared_ptr<fml::Mapping> CreateMapping() const;
51 
52  private:
53  std::map<RuntimeStageBackend, std::shared_ptr<Shader>> data_;
54 
55  RuntimeStageData(const RuntimeStageData&) = delete;
56 
57  RuntimeStageData& operator=(const RuntimeStageData&) = delete;
58 };
59 
60 } // namespace compiler
61 } // namespace impeller
62 
63 #endif // FLUTTER_IMPELLER_COMPILER_RUNTIME_STAGE_DATA_H_
impeller::compiler::RuntimeStageData::~RuntimeStageData
~RuntimeStageData()
impeller::compiler::RuntimeStageData::CreateJsonMapping
std::shared_ptr< fml::Mapping > CreateJsonMapping() const
Definition: runtime_stage_data.cc:210
impeller::compiler::RuntimeStageData::Shader::Shader
Shader()=default
impeller::compiler::RuntimeStageData
Definition: runtime_stage_data.h:21
impeller::compiler::RuntimeStageData::AddShader
void AddShader(const std::shared_ptr< Shader > &data)
Definition: runtime_stage_data.cc:27
impeller::compiler::RuntimeStageData::CreateStageFlatbuffer
std::unique_ptr< fb::RuntimeStageT > CreateStageFlatbuffer(impeller::RuntimeStageBackend backend) const
Definition: runtime_stage_data.cc:283
runtime_types.h
impeller::compiler::RuntimeStageData::CreateMapping
std::shared_ptr< fml::Mapping > CreateMapping() const
Definition: runtime_stage_data.cc:392
impeller::RuntimeStageBackend
RuntimeStageBackend
Definition: runtime_types.h:15
impeller::compiler::RuntimeStageData::Shader
Definition: runtime_stage_data.h:23
impeller::compiler::RuntimeStageData::Shader::inputs
std::vector< InputDescription > inputs
Definition: runtime_stage_data.h:29
impeller::compiler::RuntimeStageData::Shader::entrypoint
std::string entrypoint
Definition: runtime_stage_data.h:26
impeller::compiler::RuntimeStageData::Shader::operator=
Shader & operator=(const Shader &)=delete
impeller::compiler::RuntimeStageData::Shader::backend
RuntimeStageBackend backend
Definition: runtime_stage_data.h:31
impeller::compiler::RuntimeStageData::Shader::uniforms
std::vector< UniformDescription > uniforms
Definition: runtime_stage_data.h:28
impeller::compiler::RuntimeStageData::RuntimeStageData
RuntimeStageData()
impeller::compiler::RuntimeStageData::Shader::stage
spv::ExecutionModel stage
Definition: runtime_stage_data.h:27
impeller::compiler::RuntimeStageData::CreateMultiStageFlatbuffer
std::unique_ptr< fb::RuntimeStagesT > CreateMultiStageFlatbuffer() const
Definition: runtime_stage_data.cc:367
impeller
Definition: aiks_blur_unittests.cc:20
types.h
impeller::compiler::RuntimeStageData::Shader::shader
std::shared_ptr< fml::Mapping > shader
Definition: runtime_stage_data.h:30