AsBufferView(std::shared_ptr< DeviceBuffer > buffer) | impeller::DeviceBuffer | static |
AsTexture(Allocator &allocator, const TextureDescriptor &descriptor, uint16_t row_bytes) const | impeller::DeviceBuffer | virtual |
BindAndUploadDataIfNecessary(BindingType type) const | impeller::DeviceBufferGLES | |
BindingType enum name | impeller::DeviceBufferGLES | |
Cast(DeviceBuffer &base) | impeller::BackendCast< DeviceBufferGLES, DeviceBuffer > | inlinestatic |
Cast(const DeviceBuffer &base) | impeller::BackendCast< DeviceBufferGLES, DeviceBuffer > | inlinestatic |
Cast(DeviceBuffer *base) | impeller::BackendCast< DeviceBufferGLES, DeviceBuffer > | inlinestatic |
Cast(const DeviceBuffer *base) | impeller::BackendCast< DeviceBufferGLES, DeviceBuffer > | inlinestatic |
CopyHostBuffer(const uint8_t *source, Range source_range, size_t offset=0u) | impeller::DeviceBuffer | |
desc_ | impeller::DeviceBuffer | protected |
DeviceBuffer(DeviceBufferDescriptor desc) | impeller::DeviceBuffer | explicitprotected |
DeviceBufferGLES(DeviceBufferDescriptor desc, ReactorGLES::Ref reactor, std::shared_ptr< Allocation > backing_store) | impeller::DeviceBufferGLES | |
Flush(std::optional< Range > range=std::nullopt) const override | impeller::DeviceBufferGLES | virtual |
GetBufferData() const | impeller::DeviceBufferGLES | |
GetDeviceBufferDescriptor() const | impeller::DeviceBuffer | |
Invalidate(std::optional< Range > range=std::nullopt) const | impeller::DeviceBuffer | virtual |
UpdateBufferData(const std::function< void(uint8_t *, size_t length)> &update_buffer_data) | impeller::DeviceBufferGLES | |
~DeviceBuffer() | impeller::DeviceBuffer | virtual |
~DeviceBufferGLES() override | impeller::DeviceBufferGLES | |