Definition at line 14 of file entity_pass_delegate.cc.
◆ DefaultEntityPassDelegate()
impeller::DefaultEntityPassDelegate::DefaultEntityPassDelegate |
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default |
◆ ~DefaultEntityPassDelegate()
impeller::DefaultEntityPassDelegate::~DefaultEntityPassDelegate |
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overridedefault |
◆ CanCollapseIntoParentPass()
bool impeller::DefaultEntityPassDelegate::CanCollapseIntoParentPass |
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EntityPass * |
entity_pass | ) |
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inlineoverridevirtual |
◆ CanElide()
bool impeller::DefaultEntityPassDelegate::CanElide |
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inlineoverridevirtual |
◆ CreateContentsForSubpassTarget()
std::shared_ptr<Contents> impeller::DefaultEntityPassDelegate::CreateContentsForSubpassTarget |
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std::shared_ptr< Texture > |
target, |
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const Matrix & |
effect_transform |
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) |
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inlineoverridevirtual |
◆ WithImageFilter()
The documentation for this class was generated from the following file: