5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SHADER_LIBRARY_VK_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SHADER_LIBRARY_VK_H_
8 #include "flutter/fml/macros.h"
28 std::weak_ptr<DeviceHolderVK> device_holder_;
30 mutable RWMutex functions_mutex_;
32 bool is_valid_ =
false;
35 std::weak_ptr<DeviceHolderVK> device_holder,
36 const std::vector<std::shared_ptr<fml::Mapping>>& shader_libraries_data);
39 std::shared_ptr<const ShaderFunction> GetFunction(std::string_view name,
43 void RegisterFunction(std::string name,
45 std::shared_ptr<fml::Mapping> code,
48 bool RegisterFunction(
const std::string& name,
50 const std::shared_ptr<fml::Mapping>& code);
53 void UnregisterFunction(std::string name,
ShaderStage stage)
override;
62 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SHADER_LIBRARY_VK_H_