Setup default clip pipeline.
252 : context_(std::move(context)),
254 std::make_shared<LazyGlyphAtlas>(std::move(typographer_context))),
255 tessellator_(std::make_shared<Tessellator>()),
256 #if IMPELLER_ENABLE_3D
257 scene_context_(std::make_shared<scene::SceneContext>(context_)),
258 #endif // IMPELLER_ENABLE_3D
259 render_target_cache_(render_target_allocator ==
nullptr
260 ? std::make_shared<RenderTargetCache>(
261 context_->GetResourceAllocator())
262 : std::move(render_target_allocator)),
264 pending_command_buffers_(std::make_unique<PendingCommandBuffers>()) {
265 if (!context_ || !context_->IsValid()) {
269 auto options = ContentContextOptions{
271 .color_attachment_pixel_format =
272 context_->GetCapabilities()->GetDefaultColorFormat()};
273 auto options_trianglestrip = ContentContextOptions{
276 .color_attachment_pixel_format =
277 context_->GetCapabilities()->GetDefaultColorFormat()};
278 const auto supports_decal =
static_cast<Scalar>(
279 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
281 #ifdef IMPELLER_DEBUG
282 checkerboard_pipelines_.CreateDefault(*context_, options);
283 #endif // IMPELLER_DEBUG
285 solid_fill_pipelines_.CreateDefault(*context_, options);
287 if (context_->GetCapabilities()->SupportsSSBO()) {
288 linear_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
289 radial_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
290 conical_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
291 sweep_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
293 linear_gradient_fill_pipelines_.CreateDefault(*context_, options);
294 radial_gradient_fill_pipelines_.CreateDefault(*context_, options);
295 conical_gradient_fill_pipelines_.CreateDefault(*context_, options);
296 sweep_gradient_fill_pipelines_.CreateDefault(*context_, options);
299 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
300 framebuffer_blend_color_pipelines_.CreateDefault(
301 *context_, options_trianglestrip,
303 framebuffer_blend_colorburn_pipelines_.CreateDefault(
304 *context_, options_trianglestrip,
306 framebuffer_blend_colordodge_pipelines_.CreateDefault(
307 *context_, options_trianglestrip,
309 framebuffer_blend_darken_pipelines_.CreateDefault(
310 *context_, options_trianglestrip,
312 framebuffer_blend_difference_pipelines_.CreateDefault(
313 *context_, options_trianglestrip,
315 framebuffer_blend_exclusion_pipelines_.CreateDefault(
316 *context_, options_trianglestrip,
318 framebuffer_blend_hardlight_pipelines_.CreateDefault(
319 *context_, options_trianglestrip,
321 framebuffer_blend_hue_pipelines_.CreateDefault(
322 *context_, options_trianglestrip,
324 framebuffer_blend_lighten_pipelines_.CreateDefault(
325 *context_, options_trianglestrip,
327 framebuffer_blend_luminosity_pipelines_.CreateDefault(
328 *context_, options_trianglestrip,
330 framebuffer_blend_multiply_pipelines_.CreateDefault(
331 *context_, options_trianglestrip,
333 framebuffer_blend_overlay_pipelines_.CreateDefault(
334 *context_, options_trianglestrip,
336 framebuffer_blend_saturation_pipelines_.CreateDefault(
337 *context_, options_trianglestrip,
339 framebuffer_blend_screen_pipelines_.CreateDefault(
340 *context_, options_trianglestrip,
342 framebuffer_blend_softlight_pipelines_.CreateDefault(
343 *context_, options_trianglestrip,
347 blend_color_pipelines_.CreateDefault(
348 *context_, options_trianglestrip,
350 blend_colorburn_pipelines_.CreateDefault(
351 *context_, options_trianglestrip,
353 blend_colordodge_pipelines_.CreateDefault(
354 *context_, options_trianglestrip,
356 blend_darken_pipelines_.CreateDefault(
357 *context_, options_trianglestrip,
359 blend_difference_pipelines_.CreateDefault(
360 *context_, options_trianglestrip,
362 blend_exclusion_pipelines_.CreateDefault(
363 *context_, options_trianglestrip,
365 blend_hardlight_pipelines_.CreateDefault(
366 *context_, options_trianglestrip,
368 blend_hue_pipelines_.CreateDefault(
369 *context_, options_trianglestrip,
371 blend_lighten_pipelines_.CreateDefault(
372 *context_, options_trianglestrip,
374 blend_luminosity_pipelines_.CreateDefault(
375 *context_, options_trianglestrip,
377 blend_multiply_pipelines_.CreateDefault(
378 *context_, options_trianglestrip,
380 blend_overlay_pipelines_.CreateDefault(
381 *context_, options_trianglestrip,
383 blend_saturation_pipelines_.CreateDefault(
384 *context_, options_trianglestrip,
386 blend_screen_pipelines_.CreateDefault(
387 *context_, options_trianglestrip,
389 blend_softlight_pipelines_.CreateDefault(
390 *context_, options_trianglestrip,
393 rrect_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
394 texture_blend_pipelines_.CreateDefault(*context_, options);
395 texture_pipelines_.CreateDefault(*context_, options);
396 texture_strict_src_pipelines_.CreateDefault(*context_, options);
397 position_uv_pipelines_.CreateDefault(*context_, options);
398 tiled_texture_pipelines_.CreateDefault(*context_, options);
399 gaussian_blur_noalpha_decal_pipelines_.CreateDefault(*context_,
400 options_trianglestrip);
401 gaussian_blur_noalpha_nodecal_pipelines_.CreateDefault(*context_,
402 options_trianglestrip);
403 kernel_decal_pipelines_.CreateDefault(*context_, options_trianglestrip);
404 kernel_nodecal_pipelines_.CreateDefault(*context_, options_trianglestrip);
405 border_mask_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
406 morphology_filter_pipelines_.CreateDefault(*context_, options_trianglestrip,
408 color_matrix_color_filter_pipelines_.CreateDefault(*context_,
409 options_trianglestrip);
410 linear_to_srgb_filter_pipelines_.CreateDefault(*context_,
411 options_trianglestrip);
412 srgb_to_linear_filter_pipelines_.CreateDefault(*context_,
413 options_trianglestrip);
414 glyph_atlas_pipelines_.CreateDefault(
417 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
419 glyph_atlas_color_pipelines_.CreateDefault(*context_, options);
420 geometry_color_pipelines_.CreateDefault(*context_, options);
421 yuv_to_rgb_filter_pipelines_.CreateDefault(*context_, options_trianglestrip);
422 porter_duff_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
425 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX)
427 texture_external_pipelines_.CreateDefault(*context_, options);
430 tiled_texture_external_pipelines_.CreateDefault(*context_, options);
432 #endif // IMPELLER_ENABLE_OPENGLES
433 if (context_->GetCapabilities()->SupportsCompute()) {
436 point_field_compute_pipelines_ =
437 context_->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
439 auto uv_pipeline_desc =
441 uv_compute_pipelines_ =
442 context_->GetPipelineLibrary()->GetPipeline(uv_pipeline_desc).Get();
447 auto clip_pipeline_descriptor =
449 if (!clip_pipeline_descriptor.has_value()) {
452 ContentContextOptions{
454 .color_attachment_pixel_format =
455 context_->GetCapabilities()->GetDefaultColorFormat()}
456 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
458 auto clip_color_attachments =
459 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
460 for (
auto& color_attachment : clip_color_attachments) {
463 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
464 std::move(clip_color_attachments));
465 clip_pipelines_.SetDefault(options, std::make_unique<ClipPipeline>(
466 *context_, clip_pipeline_descriptor));
469 InitializeCommonlyUsedShadersIfNeeded();