#include <atlas_contents.h>
Public Member Functions | |
AtlasTextureContents (const AtlasContents &parent) | |
~AtlasTextureContents () override | |
std::optional< Rect > | GetCoverage (const Entity &entity) const override |
Get the area of the render pass that will be affected when this contents is rendered. More... | |
bool | Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override |
void | SetAlpha (Scalar alpha) |
void | SetCoverage (Rect coverage) |
void | SetTexture (std::shared_ptr< Texture > texture) |
void | SetUseDestination (bool value) |
void | SetSubAtlas (const std::shared_ptr< SubAtlasResult > &subatlas) |
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Contents () | |
virtual | ~Contents () |
virtual void | PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale) |
Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More... | |
void | SetCoverageHint (std::optional< Rect > coverage_hint) |
Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage() . More... | |
const std::optional< Rect > & | GetCoverageHint () const |
virtual bool | IsOpaque () const |
Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More... | |
virtual ClipCoverage | GetClipCoverage (const Entity &entity, const std::optional< Rect > ¤t_clip_coverage) const |
Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More... | |
virtual std::optional< Snapshot > | RenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity) . More... | |
virtual bool | ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const |
std::optional< Size > | GetColorSourceSize () const |
Return the color source's intrinsic size, if available. More... | |
void | SetColorSourceSize (Size size) |
virtual bool | CanInheritOpacity (const Entity &entity) const |
Whether or not this contents can accept the opacity peephole optimization. More... | |
virtual void | SetInheritedOpacity (Scalar opacity) |
Inherit the provided opacity. More... | |
virtual std::optional< Color > | AsBackgroundColor (const Entity &entity, ISize target_size) const |
Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More... | |
virtual const FilterContents * | AsFilter () const |
Cast to a filter. Returns nullptr if this Contents is not a filter. More... | |
virtual bool | ApplyColorFilter (const ColorFilterProc &color_filter_proc) |
If possible, applies a color filter to this contents inputs on the CPU. More... | |
Additional Inherited Members | |
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using | ColorFilterProc = std::function< Color(Color)> |
using | RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> |
using | CoverageProc = std::function< std::optional< Rect >(const Entity &entity)> |
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static std::shared_ptr< Contents > | MakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc) |
Definition at line 96 of file atlas_contents.h.
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explicit |
Definition at line 325 of file atlas_contents.cc.
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override |
Definition at line 328 of file atlas_contents.cc.
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overridevirtual |
Get the area of the render pass that will be affected when this contents is rendered.
During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.
std::nullopt
result means that rendering this contents has no effect on the output color. Implements impeller::Contents.
Definition at line 330 of file atlas_contents.cc.
References impeller::Entity::GetTransform(), and impeller::TRect< T >::TransformBounds().
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overridevirtual |
Implements impeller::Contents.
Definition at line 356 of file atlas_contents.cc.
References impeller::VertexBufferBuilder< VertexType_, IndexType_ >::AppendVertex(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::CreateVertexBuffer(), impeller::RenderPass::Draw(), impeller::Entity::GetClipDepth(), impeller::ContentContext::GetContext(), impeller::AtlasContents::GetSamplerDescriptor(), impeller::Entity::GetShaderTransform(), impeller::AtlasContents::GetTexture(), impeller::AtlasContents::GetTextureCoordinates(), impeller::ContentContext::GetTexturePipeline(), impeller::TRect< T >::GetTransformedPoints(), impeller::AtlasContents::GetTransforms(), impeller::ContentContext::GetTransientsBuffer(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::HasVertices(), impeller::TRect< Scalar >::MakeSize(), impeller::OptionsFromPassAndEntity(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::Reserve(), impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetStencilReference(), and impeller::RenderPass::SetVertexBuffer().
void impeller::AtlasTextureContents::SetAlpha | ( | Scalar | alpha | ) |
Definition at line 335 of file atlas_contents.cc.
void impeller::AtlasTextureContents::SetCoverage | ( | Rect | coverage | ) |
Definition at line 339 of file atlas_contents.cc.
void impeller::AtlasTextureContents::SetSubAtlas | ( | const std::shared_ptr< SubAtlasResult > & | subatlas | ) |
Definition at line 347 of file atlas_contents.cc.
void impeller::AtlasTextureContents::SetTexture | ( | std::shared_ptr< Texture > | texture | ) |
Definition at line 352 of file atlas_contents.cc.
void impeller::AtlasTextureContents::SetUseDestination | ( | bool | value | ) |
Definition at line 343 of file atlas_contents.cc.