1. Constructors
  2. StatefulElement
  3. Properties
  4. debugDoingBuild
  5. debugIsActive
  6. debugIsDefunct
  7. depth
  8. dirty
  9. hashCode
  10. mounted
  11. owner
  12. renderObject
  13. renderObjectAttachingChild
  14. runtimeType
  15. size
  16. slot
  17. state
  18. widget
  19. Methods
  20. activate
  21. attachNotificationTree
  22. attachRenderObject
  23. build
  24. deactivate
  25. deactivateChild
  26. debugDeactivated
  27. debugDescribeChildren
  28. debugExpectsRenderObjectForSlot
  29. debugFillProperties
  30. debugGetCreatorChain
  31. debugGetDiagnosticChain
  32. debugVisitOnstageChildren
  33. dependOnInheritedElement
  34. dependOnInheritedWidgetOfExactType
  35. describeElement
  36. describeMissingAncestor
  37. describeOwnershipChain
  38. describeWidget
  39. detachRenderObject
  40. didChangeDependencies
  41. dispatchNotification
  42. doesDependOnInheritedElement
  43. findAncestorRenderObjectOfType
  44. findAncestorStateOfType
  45. findAncestorWidgetOfExactType
  46. findRenderObject
  47. findRootAncestorStateOfType
  48. forgetChild
  49. getElementForInheritedWidgetOfExactType
  50. getInheritedWidgetOfExactType
  51. inflateWidget
  52. markNeedsBuild
  53. mount
  54. noSuchMethod
  55. performRebuild
  56. reassemble
  57. rebuild
  58. toDiagnosticsNode
  59. toString
  60. toStringDeep
  61. toStringShallow
  62. toStringShort
  63. unmount
  64. update
  65. updateChild
  66. updateChildren
  67. updateSlot
  68. updateSlotForChild
  69. visitAncestorElements
  70. visitChildElements
  71. visitChildren
  72. Operators
  73. operator ==