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Flutter Impeller
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5 #ifndef FLUTTER_IMPELLER_RENDERER_COMMAND_BUFFER_H_
6 #define FLUTTER_IMPELLER_RENDERER_COMMAND_BUFFER_H_
23 class CommandBufferMock;
59 virtual bool IsValid()
const = 0;
61 virtual void SetLabel(
const std::string& label)
const = 0;
123 [[nodiscard]]
bool SubmitCommands();
132 #endif // FLUTTER_IMPELLER_RENDERER_COMMAND_BUFFER_H_
virtual bool OnSubmitCommands(CompletionCallback callback)=0
std::shared_ptr< RenderPass > CreateRenderPass(const RenderTarget &render_target)
Create a render pass to record render commands into.
virtual std::shared_ptr< RenderPass > OnCreateRenderPass(RenderTarget render_target)=0
virtual std::shared_ptr< ComputePass > OnCreateComputePass()=0
std::function< void(Status)> CompletionCallback
std::shared_ptr< ComputePass > CreateComputePass()
Create a compute pass to record compute commands into.
void WaitUntilScheduled()
Force execution of pending GPU commands.
std::weak_ptr< const Context > context_
virtual bool IsValid() const =0
virtual void SetLabel(const std::string &label) const =0
virtual std::shared_ptr< BlitPass > OnCreateBlitPass()=0
An interface for submitting command buffers to the GPU for encoding and execution.
virtual void OnWaitUntilScheduled()=0
std::shared_ptr< BlitPass > CreateBlitPass()
Create a blit pass to record blit commands into.
friend class testing::CommandBufferMock
CommandBuffer(std::weak_ptr< const Context > context)
A collection of encoded commands to be submitted to the GPU for execution. A command buffer is obtain...