#include <array>
#include <memory>
#include "flutter/fml/mapping.h"
#include "impeller/scene/importer/scene_flatbuffers.h"
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Namespaces | |
impeller | |
impeller::scene | |
impeller::scene::importer | |
Functions | |
bool | impeller::scene::importer::ParseGLTF (const fml::Mapping &source_mapping, fb::SceneT &out_scene) |