#include <pipeline.h>
Public Types | |
using | VertexShader = VertexShader_ |
using | FragmentShader = FragmentShader_ |
using | Builder = PipelineBuilder< VertexShader, FragmentShader > |
Public Member Functions | |
RenderPipelineT (const Context &context) | |
RenderPipelineT (const Context &context, std::optional< PipelineDescriptor > desc) | |
RenderPipelineT (PipelineFuture< PipelineDescriptor > future) | |
std::shared_ptr< Pipeline< PipelineDescriptor > > | WaitAndGet () |
std::optional< PipelineDescriptor > | GetDescriptor () const |
Definition at line 91 of file pipeline.h.
using impeller::RenderPipelineT< VertexShader_, FragmentShader_ >::Builder = PipelineBuilder<VertexShader, FragmentShader> |
Definition at line 95 of file pipeline.h.
using impeller::RenderPipelineT< VertexShader_, FragmentShader_ >::FragmentShader = FragmentShader_ |
Definition at line 94 of file pipeline.h.
using impeller::RenderPipelineT< VertexShader_, FragmentShader_ >::VertexShader = VertexShader_ |
Definition at line 93 of file pipeline.h.
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inlineexplicit |
Definition at line 97 of file pipeline.h.
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inlineexplicit |
Definition at line 102 of file pipeline.h.
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inlineexplicit |
Definition at line 106 of file pipeline.h.
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inline |
Definition at line 120 of file pipeline.h.
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inline |
Definition at line 109 of file pipeline.h.