Flutter Impeller
impeller::PlaygroundTest Class Reference

#include <playground_test.h>

Inheritance diagram for impeller::PlaygroundTest:
impeller::Playground impeller::AiksPlayground impeller::DlPlayground impeller::EntityPlayground impeller::RuntimeStagePlayground impeller::testing::RendererDartTest impeller::testing::GaussianBlurFilterContentsTest

Public Member Functions

 PlaygroundTest ()
 
virtual ~PlaygroundTest ()
 
void SetUp () override
 
void TearDown () override
 
PlaygroundBackend GetBackend () const
 
std::unique_ptr< fml::Mapping > OpenAssetAsMapping (std::string asset_name) const override
 
RuntimeStage::Map OpenAssetAsRuntimeStage (const char *asset_name) const
 
std::string GetWindowTitle () const override
 
- Public Member Functions inherited from impeller::Playground
 Playground (PlaygroundSwitches switches)
 
virtual ~Playground ()
 
void SetupContext (PlaygroundBackend backend)
 
void SetupWindow ()
 
void TeardownWindow ()
 
Point GetCursorPosition () const
 
ISize GetWindowSize () const
 
Point GetContentScale () const
 
Scalar GetSecondsElapsed () const
 Get the amount of time elapsed from the start of the playground's execution. More...
 
std::shared_ptr< ContextGetContext () const
 
std::shared_ptr< ContextMakeContext () const
 
bool OpenPlaygroundHere (const Renderer::RenderCallback &render_callback)
 
bool OpenPlaygroundHere (SinglePassCallback pass_callback)
 
std::shared_ptr< TextureCreateTextureForFixture (const char *fixture_name, bool enable_mipmapping=false) const
 
std::shared_ptr< TextureCreateTextureCubeForFixture (std::array< const char *, 6 > fixture_names) const
 
fml::Status SetCapabilities (const std::shared_ptr< Capabilities > &capabilities)
 
bool WillRenderSomething () const
 

Additional Inherited Members

- Public Types inherited from impeller::Playground
using SinglePassCallback = std::function< bool(RenderPass &pass)>
 
- Static Public Member Functions inherited from impeller::Playground
static bool ShouldOpenNewPlaygrounds ()
 
static std::shared_ptr< CompressedImageLoadFixtureImageCompressed (std::shared_ptr< fml::Mapping > mapping)
 
static std::optional< DecompressedImageDecodeImageRGBA (const std::shared_ptr< CompressedImage > &compressed)
 
static std::shared_ptr< TextureCreateTextureForMapping (const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false)
 
static bool SupportsBackend (PlaygroundBackend backend)
 
- Protected Member Functions inherited from impeller::Playground
void SetWindowSize (ISize size)
 
- Protected Attributes inherited from impeller::Playground
const PlaygroundSwitches switches_
 

Detailed Description

Definition at line 23 of file playground_test.h.

Constructor & Destructor Documentation

◆ PlaygroundTest()

impeller::PlaygroundTest::PlaygroundTest ( )

Definition at line 13 of file playground_test.cc.

14  : Playground(PlaygroundSwitches{flutter::testing::GetArgsForProcess()}) {}

◆ ~PlaygroundTest()

impeller::PlaygroundTest::~PlaygroundTest ( )
virtualdefault

Member Function Documentation

◆ GetBackend()

PlaygroundBackend impeller::PlaygroundTest::GetBackend ( ) const

Definition at line 35 of file playground_test.cc.

35  {
36  return GetParam();
37 }

Referenced by GetWindowTitle().

◆ GetWindowTitle()

std::string impeller::PlaygroundTest::GetWindowTitle ( ) const
overridevirtual

Implements impeller::Playground.

Definition at line 60 of file playground_test.cc.

60  {
61  std::stringstream stream;
62  stream << "Impeller Playground for '"
63  << flutter::testing::GetCurrentTestName() << "' ";
64  switch (GetBackend()) {
66  break;
68  if (switches_.use_angle) {
69  stream << " (Angle) ";
70  }
71  break;
74  stream << " (SwiftShader) ";
75  }
76  break;
77  }
78  stream << " (Press ESC to quit)";
79  return stream.str();
80 }

References GetBackend(), impeller::kMetal, impeller::kOpenGLES, impeller::kVulkan, impeller::Playground::switches_, impeller::PlaygroundSwitches::use_angle, and impeller::PlaygroundSwitches::use_swiftshader.

◆ OpenAssetAsMapping()

std::unique_ptr< fml::Mapping > impeller::PlaygroundTest::OpenAssetAsMapping ( std::string  asset_name) const
overridevirtual

Implements impeller::Playground.

Definition at line 44 of file playground_test.cc.

45  {
46  return flutter::testing::OpenFixtureAsMapping(asset_name);
47 }

◆ OpenAssetAsRuntimeStage()

RuntimeStage::Map impeller::PlaygroundTest::OpenAssetAsRuntimeStage ( const char *  asset_name) const

Definition at line 49 of file playground_test.cc.

50  {
51  const std::shared_ptr<fml::Mapping> fixture =
52  flutter::testing::OpenFixtureAsMapping(asset_name);
53  if (!fixture || fixture->GetSize() == 0) {
54  return {};
55  }
56  return RuntimeStage::DecodeRuntimeStages(fixture);
57 }

References impeller::RuntimeStage::DecodeRuntimeStages().

◆ SetUp()

void impeller::PlaygroundTest::SetUp ( )
override

Definition at line 18 of file playground_test.cc.

18  {
19  if (!Playground::SupportsBackend(GetParam())) {
20  GTEST_SKIP_("Playground doesn't support this backend type.");
21  return;
22  }
23 
25  GTEST_SKIP_("Skipping due to user action.");
26  return;
27  }
28 
30 
31  SetupContext(GetParam());
32  SetupWindow();
33 }

References impeller::ImpellerValidationErrorsSetFatal(), impeller::Playground::SetupContext(), impeller::Playground::SetupWindow(), impeller::Playground::ShouldOpenNewPlaygrounds(), and impeller::Playground::SupportsBackend().

◆ TearDown()

void impeller::PlaygroundTest::TearDown ( )
override

Definition at line 39 of file playground_test.cc.

39  {
41 }

References impeller::Playground::TeardownWindow().

Referenced by impeller::AiksPlayground::TearDown().


The documentation for this class was generated from the following files:
impeller::Playground::ShouldOpenNewPlaygrounds
static bool ShouldOpenNewPlaygrounds()
Definition: playground.cc:161
impeller::PlaygroundBackend::kVulkan
@ kVulkan
impeller::RuntimeStage::DecodeRuntimeStages
static Map DecodeRuntimeStages(const std::shared_ptr< fml::Mapping > &payload)
Definition: runtime_stage.cc:60
impeller::PlaygroundBackend::kMetal
@ kMetal
impeller::PlaygroundSwitches::use_swiftshader
bool use_swiftshader
Definition: switches.h:28
impeller::Playground::SetupWindow
void SetupWindow()
Definition: playground.cc:135
impeller::Playground::switches_
const PlaygroundSwitches switches_
Definition: playground.h:117
impeller::PlaygroundSwitches::use_angle
bool use_angle
Definition: switches.h:34
impeller::ImpellerValidationErrorsSetFatal
void ImpellerValidationErrorsSetFatal(bool fatal)
Definition: validation.cc:16
impeller::PlaygroundBackend::kOpenGLES
@ kOpenGLES
impeller::Playground::SetupContext
void SetupContext(PlaygroundBackend backend)
Definition: playground.cc:123
impeller::Playground::SupportsBackend
static bool SupportsBackend(PlaygroundBackend backend)
Definition: playground.cc:99
impeller::Playground::TeardownWindow
void TeardownWindow()
Definition: playground.cc:150
impeller::Playground::Playground
Playground(PlaygroundSwitches switches)
Definition: playground.cc:82
impeller::PlaygroundTest::GetBackend
PlaygroundBackend GetBackend() const
Definition: playground_test.cc:35