#include <camera.h>
Public Member Functions | |
Camera | LookAt (Vector3 target, Vector3 up=Vector3(0, -1, 0)) const |
Matrix | GetTransform (ISize target_size) const |
Static Public Member Functions | |
static Camera | MakePerspective (Radians fov_y, Vector3 position) |
Definition at line 24 of file camera.cc.
References impeller::Matrix::MakeLookAt(), and impeller::Matrix::MakePerspective().
Referenced by impeller::scene::Scene::Render().