#include <cstdint>
#include <functional>
#include <memory>
#include <optional>
#include <vector>
#include "impeller/entity/contents/contents.h"
#include "impeller/entity/contents/filters/filter_contents.h"
#include "impeller/entity/entity.h"
#include "impeller/entity/entity_pass_clip_stack.h"
#include "impeller/entity/entity_pass_delegate.h"
#include "impeller/entity/inline_pass_context.h"
#include "impeller/renderer/render_target.h"
Go to the source code of this file.
Classes | |
class | impeller::EntityPass |
Namespaces | |
impeller | |
Enumerations | |
enum | impeller::ContentBoundsPromise { impeller::ContentBoundsPromise::kUnknown, impeller::ContentBoundsPromise::kContainsContents, impeller::ContentBoundsPromise::kMayClipContents } |