Capabilities() | impeller::Capabilities | protected |
Capabilities(const Capabilities &)=delete | impeller::Capabilities | protected |
CapabilitiesGLES(const ProcTableGLES &gl) | impeller::CapabilitiesGLES | explicit |
CapabilitiesGLES(const CapabilitiesGLES &)=delete | impeller::CapabilitiesGLES | |
CapabilitiesGLES(CapabilitiesGLES &&)=delete | impeller::CapabilitiesGLES | |
Cast(Capabilities &base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
Cast(const Capabilities &base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
Cast(Capabilities *base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
Cast(const Capabilities *base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
GetDefaultColorFormat() const override | impeller::CapabilitiesGLES | virtual |
GetDefaultDepthStencilFormat() const override | impeller::CapabilitiesGLES | virtual |
GetDefaultGlyphAtlasFormat() const override | impeller::CapabilitiesGLES | virtual |
GetDefaultStencilFormat() const override | impeller::CapabilitiesGLES | virtual |
GetMaxTextureUnits(ShaderStage stage) const | impeller::CapabilitiesGLES | |
IsANGLE() const | impeller::CapabilitiesGLES | |
max_combined_texture_image_units | impeller::CapabilitiesGLES | |
max_cube_map_texture_size | impeller::CapabilitiesGLES | |
max_fragment_uniform_vectors | impeller::CapabilitiesGLES | |
max_renderbuffer_size | impeller::CapabilitiesGLES | |
max_texture_image_units | impeller::CapabilitiesGLES | |
max_texture_size | impeller::CapabilitiesGLES | |
max_varying_vectors | impeller::CapabilitiesGLES | |
max_vertex_attribs | impeller::CapabilitiesGLES | |
max_vertex_texture_image_units | impeller::CapabilitiesGLES | |
max_vertex_uniform_vectors | impeller::CapabilitiesGLES | |
max_viewport_dims | impeller::CapabilitiesGLES | |
num_compressed_texture_formats | impeller::CapabilitiesGLES | |
num_shader_binary_formats | impeller::CapabilitiesGLES | |
operator=(const CapabilitiesGLES &)=delete | impeller::CapabilitiesGLES | |
operator=(CapabilitiesGLES &&)=delete | impeller::CapabilitiesGLES | |
impeller::Capabilities::operator=(const Capabilities &)=delete | impeller::Capabilities | protected |
SupportsBufferToTextureBlits() const override | impeller::CapabilitiesGLES | virtual |
SupportsCompute() const override | impeller::CapabilitiesGLES | virtual |
SupportsComputeSubgroups() const override | impeller::CapabilitiesGLES | virtual |
SupportsDecalSamplerAddressMode() const override | impeller::CapabilitiesGLES | virtual |
SupportsDeviceTransientTextures() const override | impeller::CapabilitiesGLES | virtual |
SupportsFramebufferFetch() const override | impeller::CapabilitiesGLES | virtual |
SupportsImplicitResolvingMSAA() const override | impeller::CapabilitiesGLES | virtual |
SupportsOffscreenMSAA() const override | impeller::CapabilitiesGLES | virtual |
SupportsReadFromResolve() const override | impeller::CapabilitiesGLES | virtual |
SupportsSSBO() const override | impeller::CapabilitiesGLES | virtual |
SupportsTextureToTextureBlits() const override | impeller::CapabilitiesGLES | virtual |
~Capabilities() | impeller::Capabilities | virtual |