#include <optional>
#include "flutter/fml/unique_object.h"
#include "impeller/geometry/size.h"
#include "impeller/toolkit/android/proc_table.h"
Go to the source code of this file.
Classes | |
struct | impeller::android::HardwareBufferDescriptor |
A descriptor use to specify hardware buffer allocations. More... | |
class | impeller::android::HardwareBuffer |
A wrapper for AHardwareBuffer https://developer.android.com/ndk/reference/group/a-hardware-buffer. More... | |
Namespaces | |
impeller | |
impeller::android | |
Typedefs | |
using | impeller::android::HardwareBufferUsage = uint8_t |
Enumerations | |
enum | impeller::android::HardwareBufferFormat { impeller::android::HardwareBufferFormat::kR8G8B8A8UNormInt } |
enum | impeller::android::HardwareBufferUsageFlags : HardwareBufferUsage { impeller::android::HardwareBufferUsageFlags::kFrameBufferAttachment = 1u << 0u, impeller::android::HardwareBufferUsageFlags::kCompositorOverlay = 1u << 1u, impeller::android::HardwareBufferUsageFlags::kSampledImage = 1u << 2u } |