Flutter Impeller
texture_contents.h
Go to the documentation of this file.
1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_TEXTURE_CONTENTS_H_
6 #define FLUTTER_IMPELLER_ENTITY_CONTENTS_TEXTURE_CONTENTS_H_
7 
8 #include <functional>
9 #include <memory>
10 #include <vector>
11 
12 #include "flutter/fml/macros.h"
15 #include "impeller/geometry/path.h"
16 
17 namespace impeller {
18 
19 class Texture;
20 
21 class TextureContents final : public Contents {
22  public:
24 
25  ~TextureContents() override;
26 
27  /// @brief A common case factory that marks the texture contents as having a
28  /// destination rectangle. In this situation, a subpass can be avoided
29  /// when image filters are applied.
30  static std::shared_ptr<TextureContents> MakeRect(Rect destination);
31 
32  void SetLabel(std::string label);
33 
34  void SetDestinationRect(Rect rect);
35 
36  void SetTexture(std::shared_ptr<Texture> texture);
37 
38  std::shared_ptr<Texture> GetTexture() const;
39 
41 
43 
44  void SetSourceRect(const Rect& source_rect);
45 
46  const Rect& GetSourceRect() const;
47 
48  void SetStrictSourceRect(bool strict);
49 
50  bool GetStrictSourceRect() const;
51 
52  void SetOpacity(Scalar opacity);
53 
54  Scalar GetOpacity() const;
55 
56  void SetStencilEnabled(bool enabled);
57 
58  // |Contents|
59  std::optional<Rect> GetCoverage(const Entity& entity) const override;
60 
61  // |Contents|
62  std::optional<Snapshot> RenderToSnapshot(
63  const ContentContext& renderer,
64  const Entity& entity,
65  std::optional<Rect> coverage_limit = std::nullopt,
66  const std::optional<SamplerDescriptor>& sampler_descriptor = std::nullopt,
67  bool msaa_enabled = true,
68  int32_t mip_count = 1,
69  const std::string& label = "Texture Snapshot") const override;
70 
71  // |Contents|
72  bool Render(const ContentContext& renderer,
73  const Entity& entity,
74  RenderPass& pass) const override;
75 
76  // |Contents|
77  bool CanInheritOpacity(const Entity& entity) const override;
78 
79  // |Contents|
80  void SetInheritedOpacity(Scalar opacity) override;
81 
82  void SetDeferApplyingOpacity(bool defer_applying_opacity);
83 
84  private:
85  std::string label_;
86 
87  Rect destination_rect_;
88  bool stencil_enabled_ = true;
89 
90  std::shared_ptr<Texture> texture_;
91  SamplerDescriptor sampler_descriptor_ = {};
92  Rect source_rect_;
93  bool strict_source_rect_enabled_ = false;
94  Scalar opacity_ = 1.0f;
95  Scalar inherited_opacity_ = 1.0f;
96  bool defer_applying_opacity_ = false;
97 
98  TextureContents(const TextureContents&) = delete;
99 
100  TextureContents& operator=(const TextureContents&) = delete;
101 };
102 
103 } // namespace impeller
104 
105 #endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_TEXTURE_CONTENTS_H_
path.h
impeller::TextureContents::SetSamplerDescriptor
void SetSamplerDescriptor(SamplerDescriptor desc)
Definition: texture_contents.cc:226
contents.h
impeller::TextureContents::SetStrictSourceRect
void SetStrictSourceRect(bool strict)
Definition: texture_contents.cc:218
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::TextureContents::SetOpacity
void SetOpacity(Scalar opacity)
Definition: texture_contents.cc:49
impeller::TextureContents::SetInheritedOpacity
void SetInheritedOpacity(Scalar opacity) override
Inherit the provided opacity.
Definition: texture_contents.cc:61
impeller::TextureContents::RenderToSnapshot
std::optional< Snapshot > RenderToSnapshot(const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Texture Snapshot") const override
Render this contents to a snapshot, respecting the entity's transform, path, clip depth,...
Definition: texture_contents.cc:76
impeller::TextureContents::GetStrictSourceRect
bool GetStrictSourceRect() const
Definition: texture_contents.cc:222
impeller::TextureContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: texture_contents.cc:69
impeller::TextureContents::SetSourceRect
void SetSourceRect(const Rect &source_rect)
Definition: texture_contents.cc:210
impeller::TextureContents::SetStencilEnabled
void SetStencilEnabled(bool enabled)
Definition: texture_contents.cc:53
impeller::TextureContents::GetOpacity
Scalar GetOpacity() const
Definition: texture_contents.cc:65
impeller::SamplerDescriptor
Definition: sampler_descriptor.h:15
impeller::Entity
Definition: entity.h:21
impeller::TextureContents::~TextureContents
~TextureContents() override
impeller::TextureContents::GetSourceRect
const Rect & GetSourceRect() const
Definition: texture_contents.cc:214
impeller::TextureContents::CanInheritOpacity
bool CanInheritOpacity(const Entity &entity) const override
Whether or not this contents can accept the opacity peephole optimization.
Definition: texture_contents.cc:57
impeller::TextureContents::SetLabel
void SetLabel(std::string label)
Definition: texture_contents.cc:33
impeller::TextureContents::GetTexture
std::shared_ptr< Texture > GetTexture() const
Definition: texture_contents.cc:45
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
sampler_descriptor.h
impeller::TextureContents::SetDeferApplyingOpacity
void SetDeferApplyingOpacity(bool defer_applying_opacity)
Definition: texture_contents.cc:234
impeller::TextureContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: texture_contents.cc:109
impeller::TextureContents::SetTexture
void SetTexture(std::shared_ptr< Texture > texture)
Definition: texture_contents.cc:41
impeller::TextureContents::TextureContents
TextureContents()
impeller::Contents
Definition: contents.h:34
impeller::TextureContents::SetDestinationRect
void SetDestinationRect(Rect rect)
Definition: texture_contents.cc:37
impeller::TextureContents::MakeRect
static std::shared_ptr< TextureContents > MakeRect(Rect destination)
A common case factory that marks the texture contents as having a destination rectangle....
Definition: texture_contents.cc:27
impeller::TextureContents::GetSamplerDescriptor
const SamplerDescriptor & GetSamplerDescriptor() const
Definition: texture_contents.cc:230
impeller
Definition: aiks_blur_unittests.cc:20
impeller::TextureContents
Definition: texture_contents.h:21
impeller::ContentContext
Definition: content_context.h:392
impeller::TRect< Scalar >